ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -969,9 +969,9 @@ if eatItemID != eatItemIDList[i]: GameWorld.Log('家族兑换活跃令 发的物品ID不对应index=%s eatItemID=%s,ItemIDList[i]=%s' % (index, eatItemID, eatItemIDList[i]), playerID) continue if eatItem.GetIsBind(): GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index) continue #if eatItem.GetIsBind(): # GameWorld.DebugLog("装备已绑定,无法兑换!itemIndex=%s" % index) # continue if eatItem.GetEndureReduceType(): GameWorld.DebugLog("有时效耐久物品,无法兑换!itemIndex=%s" % index) continue