|  |  |  | 
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|  |  |  | import PyGameData | 
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|  |  |  | import PlayerMagicWeapon | 
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|  |  |  | import PlayerFeastTravel | 
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|  |  |  | import PlayerActTurntable | 
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|  |  |  | import GameLogic_SealDemon | 
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|  |  |  | import GameLogic_ZhuXianBoss | 
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|  |  |  | import GameLogic_CrossDemonKing | 
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|  |  |  | 
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|  |  |  | #PlayerGoldAction.PlayerUseGold(curPlayer, price) | 
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|  |  |  |  | 
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|  |  |  | # 消费返利 | 
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|  |  |  | PlayerCostRebate.AddCostRebateGold(curPlayer, costType, price, infoDict) | 
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|  |  |  | PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_UseGold, price) | 
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|  |  |  |  | 
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|  |  |  | if costType not in ChConfig.CostRebate_DisableType: | 
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|  |  |  | PlayerCostRebate.AddCostRebateGold(curPlayer, costType, price, infoDict) | 
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|  |  |  | PlayerFeastTravel.AddFeastTravelTaskValue(curPlayer, ChConfig.Def_FeastTravel_UseGold, price) | 
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|  |  |  | PlayerActTurntable.OnPlayerUseGold(curPlayer, price) | 
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|  |  |  | else: | 
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|  |  |  | GameWorld.DebugLog("不计入消费活动的消费类型!costType=%s" % costType, curPlayer.GetPlayerID()) | 
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|  |  |  |  | 
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|  |  |  | # 事件汇报 | 
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|  |  |  | #=========================================================================== | 
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|  |  |  | # if costType == ChConfig.Def_Cost_BourseBuy: | 
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