| | |
| | | import GMCommon
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| | | import ShareDefine
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| | | #import PlayerFamilyTech
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| | | import PlayerDataCollect
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| | | import time
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| | | import ChPyNetSendPack
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| | | import NetPackCommon
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| | | import GameDataRecord
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| | | import GameConfig
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| | | import ReadChConfig
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| | | import UpdatePlayerName
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| | | import GameWorldBoss
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| | | import PlayerFamilyBoss
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| | |
| | | import PlayerXMZZ
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| | | import PlayerTruck
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| | | import PlayerHorsePetBoss
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| | | import EventReport
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| | | import PlayerCompensation
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| | | import PlayerFamilyRedPacket
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| | | #import PlayerFamilyStore
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| | | import PyDataManager
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| | | import PlayerSocial
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| | | import PlayerFamilyParty
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| | | import PlayerSealDemon
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| | |
| | | import IPY_PlayerDefine
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| | | import CrossRealmPK
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| | | import AuctionHouse
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| | | import PlayerFB
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| | | #---------------------------------------------------------------------
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| | |
|
| | | #---------------------------------------------------------------------
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| | |
| | | # @remarks 函数详细说明.
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| | | def __Func_PlayerDisconnect(curPlayer, tick):
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| | |
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| | | if GameWorld.IsCrossServer():
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| | | PlayerFB.OnPlayerDisconnectCrossServer(curPlayer)
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| | | |
| | | #跨服匹配PK
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| | | CrossRealmPK.OnLeaveServer(curPlayer)
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| | |
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| | |
| | | #改到mapServer登录成功通知
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| | | #Sync_PyServerDataTimeToClient(curPlayer, tick)
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| | |
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| | | if GameWorld.IsCrossServer():
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| | | PlayerFB.PlayerLoginLoadCrossMapOK(curPlayer)
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| | | |
| | | PlayerTeam.OnPlayerReadMapOK(curPlayer, tick)
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| | |
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| | | #刷新人物日期状态
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