hch
2024-10-14 e3da0cc2f9c808c617b030a4c9e698b4a82f5799
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossLuckyCloudBuy.py
@@ -60,8 +60,11 @@
value5:lotteryTime       开奖时间
StrValue1:luckyPlayerName    中奖玩家名
StrValue2:templateID    使用模板ID
StrValue3:lotteryInfo        分区信息|大奖信息|中奖玩家账号
'''
Def_SyncBuyRec_Count = 50
class LuckyCloudBuyNum():
    ''' 幸运云购购买号码记录
@@ -103,11 +106,12 @@
        self.serverIDRangeList = [] # 分区信息
        self.superItemInfo = [] # 大奖信息
        self.luckyPlayerAccID = "" # 中奖玩家账号
        self.templateID = 0 # 使用模板ID
        return
    
    def GetString(self):
        return {"idTime":self.idTime, "cfgID":self.cfgID, "zoneID":self.zoneID, "roundNum":self.roundNum, "luckyPlayerID":self.luckyPlayerID, 
                "lotteryNum":self.lotteryNum, "lotteryTime":self.lotteryTime, "luckyPlayerName":self.luckyPlayerName,
                "lotteryNum":self.lotteryNum, "lotteryTime":self.lotteryTime, "luckyPlayerName":self.luckyPlayerName, "templateID":self.templateID,
                "serverIDRangeList":self.serverIDRangeList, "superItemInfo":self.superItemInfo, "luckyPlayerAccID":self.luckyPlayerAccID}
        
    def SetAttrByDict(self, attrDict):
@@ -168,6 +172,7 @@
        lotteryRec.lotteryTime = recData.GetValue5()
        
        lotteryRec.luckyPlayerName = recData.GetStrValue1()
        lotteryRec.templateID = GameWorld.ToIntDef(recData.GetStrValue2())
        strValue3 = recData.GetStrValue3()
        lotteryRec.serverIDRangeList, lotteryRec.superItemInfo, lotteryRec.luckyPlayerAccID = [], [], ""
        if strValue3:
@@ -227,6 +232,7 @@
            recData.SetValue5(lotteryRec.lotteryTime)
            
            recData.SetStrValue1(lotteryRec.luckyPlayerName)
            recData.SetStrValue2("%s" % lotteryRec.templateID)
            recData.SetStrValue3("%s|%s|%s" % (str(lotteryRec.serverIDRangeList).replace(" ", ""), 
                                               str(lotteryRec.superItemInfo).replace(" ", ""), 
                                               lotteryRec.luckyPlayerAccID))
@@ -238,6 +244,7 @@
        return
    
    Sync_LuckyCloudBuyRoundInfo(curPlayer)
    Sync_LuckyCloudBuyNumRecInfo(curPlayer)
    __LoginNotifyMapCloudBuyNumInfo(curPlayer)
    return
@@ -453,6 +460,7 @@
    lotteryRec.cfgID = cfgID
    lotteryRec.zoneID = zoneID
    lotteryRec.roundNum = nextRoundNum
    lotteryRec.templateID = templateID
    
    lotteryRec.serverIDRangeList = serverIDRangeList
    lotteryRec.superItemInfo = superItemInfo
@@ -473,6 +481,10 @@
    zoneLotteryInfo = {zoneID:[lotteryRec.GetString()]}
    dataMsg = {"syncType":"New", "zoneLotteryInfo":zoneLotteryInfo}
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_LuckyCloudBuyLottery, dataMsg)
    maxBuyCount = IpyGameDataPY.GetFuncCfg("LuckyCloudBuySet", 2)
    dataMsg = {"syncType":"All", "zoneID":zoneID, "zoneBuyNumList":[], "remainCount":maxBuyCount}
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_LuckyCloudBuyNum, dataMsg)
    return True
def Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID=0):
@@ -493,10 +505,12 @@
    for zoneID in PyGameData.g_luckyCloudBuyLotteryDict.keys():
        zoneBuyNumList = []
        buyRecList = PyGameData.g_luckyCloudBuyNumDict.get(zoneID, [])
        for buyRec in buyRecList:
        for buyRec in buyRecList[-Def_SyncBuyRec_Count:]:
            zoneBuyNumList.append(buyRec.GetString())
            
        dataMsg = {"syncType":"All", "zoneID":zoneID, "zoneBuyNumList":zoneBuyNumList}
        maxBuyCount = IpyGameDataPY.GetFuncCfg("LuckyCloudBuySet", 2)
        remainCount = max(0, maxBuyCount - len(buyRecList))
        dataMsg = {"syncType":"All", "zoneID":zoneID, "zoneBuyNumList":zoneBuyNumList, "remainCount":remainCount}
        CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_LuckyCloudBuyNum, dataMsg)
        
    return
@@ -649,11 +663,12 @@
    DataRecordPack.SendEventPack("LuckyCloudBuyNum", dataDict)
    
    # 通知子服
    dataMsg = {"syncType":"New", "zoneID":zoneID, "zoneBuyNumList":zoneBuyNumList, "buyPlayer":[serverGroupID, playerID, roundID, buyCount]}
    remainCount -= buyCount
    dataMsg = {"syncType":"New", "zoneID":zoneID, "zoneBuyNumList":zoneBuyNumList, "buyPlayer":[serverGroupID, playerID, roundID, buyCount], "remainCount":remainCount}
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_LuckyCloudBuyNum, dataMsg)
    
    # 结算开奖
    if remainCount == buyCount:
    if remainCount <= 0:
        DoLuckyCloudBuyLottery(lotteryRec, False, "SoldOut")
        
    return
@@ -704,11 +719,12 @@
        zoneBuyNumList.append(buyRec.GetString())
        
    # 通知子服
    dataMsg = {"syncType":"New", "zoneID":zoneID, "zoneBuyNumList":zoneBuyNumList}
    remainCount -= buyCount
    dataMsg = {"syncType":"New", "zoneID":zoneID, "zoneBuyNumList":zoneBuyNumList, "remainCount":remainCount}
    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_LuckyCloudBuyNum, dataMsg)
    
    # 结算开奖
    if remainCount == buyCount:
    if remainCount <= 0:
        DoLuckyCloudBuyLottery(lotteryRec, False, "SoldOut")
    return
@@ -718,6 +734,7 @@
    syncType = msgData["syncType"] # All New
    zoneID = msgData["zoneID"]
    zoneBuyNumList = msgData["zoneBuyNumList"]
    remainCount = msgData["remainCount"]
    
    curServerGroupID = GameWorld.GetServerGroupID()
    actInfo = CrossActionControl.GetCrossActInfoByServerGroupID(ShareDefine.CrossActName_LuckyCloudBuy, curServerGroupID)
@@ -732,6 +749,8 @@
        GameWorld.DebugLog("不是本服务器分区的云购记录不处理! curServerGroupID=%s,serverZoneID(%s) != zoneID(%s)" 
                           % (curServerGroupID, serverZoneID, zoneID))
        return
    PyGameData.g_luckyCloudBuyRemainCountDict[zoneID] = remainCount
    
    if syncType == "All":
        PyGameData.g_luckyCloudBuyNumDict = {}
@@ -758,12 +777,11 @@
    if serverGroupID != curServerGroupID:
        return
    
    templateIDList = ipyDataInfo.get("TemplateIDList")
    if not templateIDList:
    lotteryRecList = PyGameData.g_luckyCloudBuyLotteryDict.get(zoneID, [])
    lotteryRec = None if not lotteryRecList else lotteryRecList[-1] # 取最新一期的
    if not lotteryRec:
        return
    dayIndex = actInfo.get(ShareDefine.ActKey_DayIndex, 0)
    templateID = templateIDList[dayIndex] if len(templateIDList) > dayIndex else templateIDList[-1]
    templateID = lotteryRec.templateID
    templateIpyData = IpyGameDataPY.GetIpyGameData("CrossActLuckyCloudBuyTemplate", templateID)
    if not templateIpyData:
        return
@@ -856,22 +874,17 @@
    if not zoneID:
        return
    
    templateIDList = ipyDataInfo.get("TemplateIDList")
    if not templateIDList:
    lotteryRecList = PyGameData.g_luckyCloudBuyLotteryDict.get(zoneID, [])
    lotteryRec = None if not lotteryRecList else lotteryRecList[-1] # 取最新一期的
    if not lotteryRec:
        return
    templateID = lotteryRec.templateID
    
    dayIndex = actInfo.get(ShareDefine.ActKey_DayIndex, 0)
    templateID = templateIDList[dayIndex] if len(templateIDList) > dayIndex else templateIDList[-1]
    templateIpyData = IpyGameDataPY.GetIpyGameData("CrossActLuckyCloudBuyTemplate", templateID)
    if not templateIpyData:
        return
    baseAwardInfo = templateIpyData.GetBaseAwardInfo()
    randAwardWeightInfo = templateIpyData.GetRandAwardWeightInfo()
    lotteryRecList = PyGameData.g_luckyCloudBuyLotteryDict.get(zoneID, [])
    lotteryRec = None if not lotteryRecList else lotteryRecList[-1] # 取最新一期的
    if not lotteryRec:
        return
    
    roundTimeList = []
    StartTimeList = ipyDataInfo.get("StartTimeList")
@@ -945,12 +958,10 @@
        lotteryRec = None if not lotteryRecList else lotteryRecList[-1] # 取最新一期的
        if not lotteryRec:
            return
        syncRecList = buyRecList[-50:]
    maxBuyCount = IpyGameDataPY.GetFuncCfg("LuckyCloudBuySet", 2)
        syncRecList = buyRecList[-Def_SyncBuyRec_Count:]
        
    clientPack = ChPyNetSendPack.tagGCLuckyCloudBuyNumRecInfo()
    clientPack.RemainCount = max(0, maxBuyCount - len(buyRecList))
    clientPack.RemainCount = PyGameData.g_luckyCloudBuyRemainCountDict.get(zoneID, 0)
    clientPack.BuyNumRecList = []
    for buyRec in syncRecList:
        buyNumInfo = ChPyNetSendPack.tagGCLuckyCloudBuyNumRec()