ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
@@ -306,6 +306,14 @@
                if beforeAttrLV < notifyLV and attrLV >= notifyLV:
                    PlayerControl.WorldNotify(0, 'GodWeaponLv', [curPlayer.GetName(), weaponType, notifyLV])
                
        # 神兵特效激活广播
        godWeaponEffectData = IpyGameDataPY.GetIpyGameDataByCondition('GodWeaponEffect', {'GWType':weaponType, "Level":attrLV}, False, False)
        if godWeaponEffectData:
            PlayerControl.WorldNotify(0, godWeaponEffectData.GetNotifyCode(), [curPlayer.GetName(), attrLV])
        totalExp = godWeaponData.GetExp()
    Sync_GodWeaponLVInfo(curPlayer, weaponType)
    #任务
    EventShell.EventRespons_PlusGodWeapon(curPlayer)