ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerPackData.py
@@ -211,6 +211,8 @@ continue cnt += 1 savaData += dataObj.dbPlayerPackData.getBuffer() if cnt >= 10: break GameWorld.Log("Save DBPlayerPackData count :%s len=%s" % (cnt, len(savaData))) return CommFunc.WriteDWORD(cntData, cnt) + savaData