ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -50,6 +50,7 @@ import FormulaControl import PlayerBossReborn import PlayerFairyCeremony import PlayerActCollectWords import PlayerNewFairyCeremony import GameLogic_CrossGrassland import PlayerWeekParty @@ -4217,6 +4218,7 @@ if not dropPlayer: return curNPC = self.__Instance PlayerActCollectWords.OnKillNPCDrop(dropPlayer, curNPC) if curNPC.GetType() in [ChConfig.ntPriWoodPilePVE, ChConfig.ntPriWoodPilePVP]: GameWorld.DebugLog("木桩怪,不掉落物品!") return