| | |
| | | SendMail("", content, 30, playerIDList, addItemList, gold, goldPaper, silver, detail, moneySource)
|
| | | return
|
| | |
|
| | | def SendCrossMail(serverGroupID, mailTypeKey, playerIDList, addItemList, paramList=[]):
|
| | | ## 发送跨服邮件
|
| | | if not serverGroupID:
|
| | | return
|
| | | dataMsg = {"MailTypeKey":mailTypeKey, "Player":playerIDList}
|
| | | if addItemList:
|
| | | dataMsg["Item"] = CombineMailItem(addItemList)
|
| | | if paramList:
|
| | | dataMsg["Param"] = paramList
|
| | | GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_SendMail, dataMsg, [serverGroupID])
|
| | | return
|
| | |
|
| | | ## 功能发放物品补偿/奖励邮件
|
| | | # @param addItemList [(itemID, itemCnt, 是否拍品), {或物品信息字典}, ...]
|
| | | # @return
|
| | |
| | | if GameWorld.IsCrossServer():
|
| | | return
|
| | |
|
| | | combineItemList = CombineMailItem(addItemList)
|
| | | cmdList = [title, content, getDays, playerIDList, combineItemList, gold, goldPaper, silver, detail, moneySource]
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "SendMail", '%s' % (cmdList), len(str(cmdList)))
|
| | | return True
|
| | |
|
| | | def CombineMailItem(addItemList):
|
| | | ## 合并邮件物品
|
| | | itemCountDict = {}
|
| | | combineItemList = [] # 合并后的物品列表
|
| | | for mailItem in addItemList:
|
| | |
| | | for key, itemCnt in itemCountDict.items():
|
| | | itemID, isAuctionItem = key
|
| | | combineItemList.append((itemID, itemCnt, isAuctionItem))
|
| | | cmdList = [title, content, getDays, playerIDList, combineItemList, gold, goldPaper, silver, detail, moneySource]
|
| | | GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "SendMail", '%s' % (cmdList), len(str(cmdList)))
|
| | | return True
|
| | | return combineItemList
|
| | |
|
| | | ## 构建系统提示参数列表
|
| | | # @param msgParamList 信息参数列表
|