ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -48,7 +48,6 @@ import PlayerFB import UpdatePlayerName import PlayerFamilyBoss import PlayerManorWar import GameWorldBoss import GameWorldFamilyWar #import PlayerFamilyTech @@ -656,16 +655,6 @@ elif notifyType == 2: PlayerUniversalGameRec.SendUniversalGameRecInfo(None, recType) return # 领地争夺战拔旗消耗 if callName =="ManorWarGetFlagCost": PlayerManorWar.ManorWarGetFlagCost(eval(resultName)) return # 领地争夺战获胜战盟 if callName =="ManorWarWinner": PlayerManorWar.DoMapServerManorWarWinner(eval(resultName)) return # 战盟副本boss开始、被击杀