ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -48,7 +48,6 @@
import PlayerFB
import UpdatePlayerName
import PlayerFamilyBoss
import PlayerManorWar
import GameWorldBoss
import GameWorldFamilyWar
#import PlayerFamilyTech
@@ -656,16 +655,6 @@
            elif notifyType == 2:
                PlayerUniversalGameRec.SendUniversalGameRecInfo(None, recType)
                
        return
    # 领地争夺战拔旗消耗
    if callName =="ManorWarGetFlagCost":
        PlayerManorWar.ManorWarGetFlagCost(eval(resultName))
        return
    # 领地争夺战获胜战盟
    if callName =="ManorWarWinner":
        PlayerManorWar.DoMapServerManorWarWinner(eval(resultName))
        return
    
    # 战盟副本boss开始、被击杀