ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py
@@ -7142,14 +7142,14 @@
    soulID = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
    return bool(PlayerMagicWeapon.GetIsActiveMWSoul(curPlayer, soulID))
##S级通关X层娲皇遗迹
##X级通关X层娲皇遗迹
# @param None
# @return None <Passqueenrelecs value="lineID"/>
# @return None <Passqueenrelecs value="lineID" grade="grade"/>
def ConditionType_Passqueenrelecs(curPlayer, curMission, curActionNode):
    lineID = GameWorld.ToIntDef(curActionNode.GetAttribute("value"), 0)
    grade = GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_PlayerFBStar_MapId, lineID, False, [ChConfig.Def_FBMapID_QueenRelics])
    maxGrade = len(FBCommon.GetFBLineGrade(ChConfig.Def_FBMapID_QueenRelics, lineID))
    return grade >=maxGrade
    needGrade = GameWorld.ToIntDef(curActionNode.GetAttribute("grade"), 0)
    return grade >=needGrade
##坐骑总等级
# @param None
@@ -7170,7 +7170,7 @@
        for i in equipIndexList:
            suiteInfo = ChEquip.GetSuiteInfoByPlace(curPlayer, i)
            for suiteType, lv in suiteInfo.items():
                if lv >= 2 and groupType == 1 and suiteType == 2:
                if lv >= 2 and int(groupType) == 1 and suiteType == 2:
                    groupCnt +=1
    return groupCnt >= needCnt