| | |
| | | return
|
| | |
|
| | | if dropItemNPCID:
|
| | | serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
|
| | | mapID = GameWorld.GetGameWorld().GetMapID()
|
| | | lineID = 0 if GameWorld.GetMap().GetMapFBType() == IPY_GameWorld.fbtNull else PlayerControl.GetFBFuncLineID(curPlayer)
|
| | | NPCCommon.SendGameServerGoodItemRecord(mapID, lineID, dropItemNPCID, curPlayer.GetName(), |
| | | curPlayer.GetPlayerID(), curItemID, equipInfo, serverGroupID)
|
| | | NPCCommon.SendGameServerGoodItemRecord(curPlayer, mapID, lineID, dropItemNPCID, curItemID, equipInfo)
|
| | |
|
| | | # 不需要队伍提示
|
| | | #=======================================================================
|