ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1089.py
@@ -55,6 +55,8 @@
            return
        if buffOwner.GetGameObjType() != IPY_GameWorld.gotPlayer:
            return
        if not defender or not defender.GetID() or GameObj.GetHP(defender) <= 0:
            return
        # 执行次数。 当汲灵对目标造成3次伤害时,可降低目标20%的防御
        curBuff.SetValue1(curBuff.GetValue1() + 1)
        tick = GameWorld.GetGameWorld().GetTick()