xdh
2019-05-07 e6e63a11ed1850aa0cc4af84b5df795c8c874b14
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -33,6 +33,7 @@
import GameWorldProcess
import PlayerBillboard
import EventReport
import EventShell
import random
import math
@@ -104,6 +105,7 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, costSeconds)
    #更新诛仙塔排行榜
    PlayerBillboard.UpdateZhuXianTowerBillboard(curPlayer)
    EventShell.EventRespons_ZhuXianTowerPass(curPlayer, passlv)
    GameWorld.DebugLog(' 更新诛仙塔已通关数 %s' % passlv)
    return
@@ -437,10 +439,7 @@
    prizeDict = {FBCommon.Over_costTime:costTime, FBCommon.Over_itemInfo:FBCommon.GetJsonItemList(prizeItemList),
                 FBCommon.Over_grade:curStar}
    __SendZhuXianTowerOverInfo(curPlayer, fbLevel, True if prizeItemList else False, prizeDict)
    #任务
    #EventShell.EventRespons_ZhuXianTowerCnt(curPlayer, fbLevel)
    SyncZhuXianLevelInfo(curPlayer)  # 同步最新关卡信息
    __SetFBToFreeTime(tick)
    #每日任务