ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -8297,6 +8297,7 @@
    RoomID = 0    #(WORD RoomID)// 房间ID
    NameLen = 0    #(BYTE NameLen)
    PlayerName = ""    #(String PlayerName)// 跨服名字
    Number = 0    #(BYTE Number)// 位置编号;1-左,2-右
    MatchPlayerCount = 0    #(BYTE MatchPlayerCount)
    MatchPlayer = list()    #(vector<tagGCCrossRealmPKMatchPlayer> MatchPlayer)// 匹配到的玩家
    data = None
@@ -8313,6 +8314,7 @@
        self.RoomID,_pos = CommFunc.ReadWORD(_lpData, _pos)
        self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
        self.Number,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        self.MatchPlayerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
        for i in range(self.MatchPlayerCount):
            temMatchPlayer = tagGCCrossRealmPKMatchPlayer()
@@ -8328,6 +8330,7 @@
        self.RoomID = 0
        self.NameLen = 0
        self.PlayerName = ""
        self.Number = 0
        self.MatchPlayerCount = 0
        self.MatchPlayer = list()
        return
@@ -8338,6 +8341,7 @@
        length += 2
        length += 1
        length += len(self.PlayerName)
        length += 1
        length += 1
        for i in range(self.MatchPlayerCount):
            length += self.MatchPlayer[i].GetLength()
@@ -8350,6 +8354,7 @@
        data = CommFunc.WriteWORD(data, self.RoomID)
        data = CommFunc.WriteBYTE(data, self.NameLen)
        data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
        data = CommFunc.WriteBYTE(data, self.Number)
        data = CommFunc.WriteBYTE(data, self.MatchPlayerCount)
        for i in range(self.MatchPlayerCount):
            data = CommFunc.WriteString(data, self.MatchPlayer[i].GetLength(), self.MatchPlayer[i].GetBuffer())
@@ -8361,6 +8366,7 @@
                                RoomID:%d,
                                NameLen:%d,
                                PlayerName:%s,
                                Number:%d,
                                MatchPlayerCount:%d,
                                MatchPlayer:%s
                                '''\
@@ -8369,6 +8375,7 @@
                                self.RoomID,
                                self.NameLen,
                                self.PlayerName,
                                self.Number,
                                self.MatchPlayerCount,
                                "..."
                                )
@@ -26834,6 +26841,7 @@
                  ("SeasonID", c_ushort),    # 赛季ID
                  ("Order", c_ushort),    # 名次
                  ("DanLV", c_ubyte),    # 段位
                  ("Score", c_int),    # 积分
                  ("AwardLV", c_ubyte),    # 赛季结算奖励等级,比如王者法宝的属性取该等级对应属性
                  ]
@@ -26850,6 +26858,7 @@
        self.SeasonID = 0
        self.Order = 0
        self.DanLV = 0
        self.Score = 0
        self.AwardLV = 0
        return
@@ -26864,12 +26873,14 @@
                                SeasonID:%d,
                                Order:%d,
                                DanLV:%d,
                                Score:%d,
                                AwardLV:%d
                                '''\
                                %(
                                self.SeasonID,
                                self.Order,
                                self.DanLV,
                                self.Score,
                                self.AwardLV
                                )
        return DumpString