ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SealDemon.py
@@ -36,6 +36,7 @@
import PlayerMagicWeapon
import PlayerBossReborn
import PlayerFairyCeremony
import PlayerWeekParty
import EventReport
FBDict_StartTick = 'FBDict_StartTick%s' #开始时间
@@ -420,12 +421,8 @@
            if playerHurtList:
                killerName, hurtValue = playerHurtList[0][1]
                NPCCommon.GameServer_KillGameWorldBoss(bossID, killerName, hurtValue)
            msgList = [bossID, 0]
            GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'GameWorldBossState',
                                                                '%s' % (msgList), len(str(msgList)))
            bosskey = ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn % bossID
            GameWorld.GetGameWorld().SetGameWorldDict(bosskey, 0)
            NPCCommon.GameServe_GameWorldBossState(bossID, 0)
            
        __DoLogicSealDemonOver(1, tick, dropPosX, dropPosY)
        gameFB.SetGameFBDict(FBDict_IsOver, tick)
@@ -550,6 +547,7 @@
    PlayerMagicWeapon.SetMWPrivilegeData(curPlayer, ChConfig.MWPrivilege_SealDemonAddAttr, addCnt, True)
    PlayerBossReborn.AddBossRebornActionCnt(curPlayer, ChConfig.Def_BRAct_FMT, addCnt)
    PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FMT, addCnt)
    PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_FMT, addCnt)
    return prizeItemList
def OnPickUpItem(curPlayer, curItem, tick):