ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCAI/AIType_PriWood.py
@@ -19,6 +19,7 @@
import NPCCommon
import GameWorld
import GameMap
import ChConfig
##AI逻辑处理
@@ -36,7 +37,10 @@
    #刷新自己的Buff
    npcControl.RefreshBuffState(tick)
    
    owner = NPCCommon.GetNpcObjOwnerDetail(curNPC)
    summonPlayerID = curNPC.GetDictByKey(ChConfig.Def_NPC_Dict_PriWoodPilePlayerID)
    if not summonPlayerID:
        return
    owner = GameWorld.GetObj(summonPlayerID, IPY_GameWorld.gotPlayer)
    if not owner:
        return