xdh
2019-05-17 e8b853ab499900513f5bdbb693d53815414e5d8a
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_HorsePetBoss.py
@@ -105,7 +105,7 @@
    if not state:
        if GameWorld.GetGameFB().GetFBStep() == FB_Step_Fighting:
            GameWorld.GetGameFB().SetGameFBDict(FBDict_IsOver, tick)
            __DoLogicHorsePetBossOver(0, tick, 0, 0)
            __DoLogicHorsePetBossOver(0, tick)
    return
## 进副本
@@ -312,7 +312,7 @@
    return playerHurtList
def __DoLogicHorsePetBossOver(isPass, tick, dropPosX, dropPosY):
def __DoLogicHorsePetBossOver(isPass, tick):
    #结算
    FBCommon.SetFBStep(FB_Step_Over, tick)
    
@@ -327,8 +327,8 @@
    if not playerHurtList:
        GameWorld.Log(' __DoLogicHorsePetBossOver, 伤害榜上没有人!!lineID=%s'%lineID)
        return
    event = ["HorsePetBoss", False, {}]
    bossID = CurFBLineBOSSID(lineID)
    #event = ["HorsePetBoss", False, {}]
    batchPlayerIDList, batchAddItemList, batchParamList, batchDetailList = [], [], [], []
    playerManager = GameWorld.GetMapCopyPlayerManager()
    worldLV = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
@@ -348,9 +348,8 @@
            if itemList:
                overDict[FBCommon.Over_itemInfo] = FBCommon.GetJsonItemList(itemList)
            if giveItemList:
                NPCCommon.DoVirtualItemDrop(player, giveItemList, dropPosX, dropPosY)
                ItemControler.GivePlayerItemOrMail(player, giveItemList, 'QCBOSS1', event)
                NPCCommon.DoGiveItemByVirtualDrop(player, giveItemList, bossID, mailTypeKey='QCBOSS1')
                #ItemControler.GivePlayerItemOrMail(player, giveItemList, 'QCBOSS1', event)
            player.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, leaveTick, True)
            FBCommon.NotifyFBOver(player, ChConfig.Def_FBMapID_HorsePetBoss, lineID, isPass, overDict)
        elif giveItemList:
@@ -420,13 +419,11 @@
    if curNPC.GetNPCID() != bossID:
        return
    dropPosX, dropPosY = curNPC.GetPosX(), curNPC.GetPosY()
    #结束 设置BOSS死亡
    FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 0)
    GameWorld.DebugLog('结束 设置BOSS死亡 lineID=%s' % lineID)
    
    __DoLogicHorsePetBossOver(1, tick, dropPosX, dropPosY)
    __DoLogicHorsePetBossOver(1, tick)
    GameWorld.GetGameFB().SetGameFBDict(FBDict_IsOver, tick)
    return