hxp
2018-11-26 e8bf98a53369d63ce2ea76e135d55c43b0494734
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -127,6 +127,7 @@
Def_Notify_Separator = '+'
#通知地图服务器并设置该字典值
Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday'     # 开服是周几, 1代表周一
Def_Notify_WorldKey_ServerDay = 'ServerDay'               # 开服天数
Def_Notify_WorldKey_IsMixServer = 'IsMixServer'           # 是否合服服务器
Def_Notify_WorldKey_MixServerDay = 'MixServerDay'         # 合服天数
@@ -142,7 +143,7 @@
Def_Notify_WorldKey_ReloadJpegCaptcha = 'ReloadJpegCaptcha'           # 重读tex图形验证码
Def_Notify_WorldKey_GameServerScriptReloadVersion = 'GameServerScriptReloadVersion' # GameServer 脚本重读版本标记
Def_Notify_WorldKey_MapServerScriptReloadVersion = 'MapServerScriptReloadVersion'  # MapServer 脚本重读版本标记
Def_Notify_WorldKey_InitGameWorldTime = "InitGameWorldTime"  #启动服务器时间
Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名
Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID
Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表
@@ -152,6 +153,7 @@
Def_Notify_WorldKey_LastDropTime = "LastDropTime_%s"  # 全局物品上次掉落时间, 参数(itemID)
Def_Notify_WorldKey_DropNPCKilledCnt = "DropNPCKilledCnt_%s"  # 全局物品绑定的NPC击杀次数, 参数(itemID)
Def_Notify_WorldKey_NPCKilledCount = "NPCKilledCount_%s"  # 全局NPC被击杀次数, 参数(npcID)
Def_Notify_WorldKey_WorldAverageLv = "WorldAverageLv"  #世界等级
Def_Notify_WorldKey_YdayLoginCnt= 'YdayLoginCnt'  # 昨天总在线人数
@@ -161,6 +163,8 @@
Def_Notify_WorldKey_ChampionFamilyID = "ChampionFamilyID"  # 仙盟联赛上次冠军仙盟ID
Def_Notify_WorldKey_FamilyBossOpenCount = "FamilyBossOpenCount"  # 仙盟boss开启次数
Def_Notify_WorldKey_FamilyPartyInfo = "FamilyPartyInfo"  # 仙盟宴会数据
Def_Notify_WorldKey_MergeBoss = "Merge_Boss"  # 跨服boss
@@ -184,7 +188,10 @@
Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s'  # boss击杀次数, 参数为NPCID
Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s"  #世界boss重生时间计算 在线人数统计 %s为bossid
Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer'   # boss分流玩家信息
Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine'   # boss分流线路已死亡的线路
Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState'   # boss分流线路对应boss状态
Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s'  # boss刷新时间用的在线人数, 参数为NPCID
Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt'   # 仙盟击杀骑宠boss数统计
Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount'   # 骑宠争夺活动有效参考人数
Def_Notify_WorldKey_FamilyActivityDayState = "FamilyActivityDayState"  #战盟相关活动今日开启状态, 按位存储代表今日是否开启过
@@ -225,29 +232,23 @@
OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, 
                           OperationActionName_BossReborn,OperationActionName_SpringSale, 
                           OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
                           OperationActionName_RealmPoint]
                           OperationActionName_RealmPoint, OperationActionName_FlashSale,
                           OperationActionName_WishingWell, OperationActionName_TotalRecharge]
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony]
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段
ActKey_CfgID = "CfgID" # 活动表配置ID
ActKey_StartDate = "StartDate" # 开始日期 y-m-d
ActKey_EndDate = "EndDate" # 结束日期 y-m-d
ActKey_LVLimit = "LVLimit" # 限制玩家等级
ActKey_AddExpRate = "AddExpRate" # 多倍经验增加的经验倍率
ActKey_IsDayReset = "IsDayReset" # 消费返利是否每天重置
ActKey_TemplateID = "TemplateID" # 消费返利今日模板ID
ActKey_TemplateIDList = "TemplateIDList" # 消费返利模板ID列表
ActKey_ShopTypeList = "ShopTypeList" # 限时特惠商店类型
ActKey_DayIndex = "DayIndex" # 活动表配置ID
ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
ActKey_GiftbagTypeList = "GiftbagTypeList" # 限时礼包ID列表
ActKey_RealmPointMulti = "RealmPointMulti" # X倍修行点
#答题类型枚举
Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -309,7 +310,9 @@
    Def_mitRefine,            # 炼丹
    Def_mitMWUpLevel,         # 法宝进阶
    Def_mitRecycleAttrFruit,  # 回收魂石
) = range(1, 21)
    Def_mitDogzEquipPlus,     # 神兽装备强化
    Def_mitRuneCompound,      # 符印合成
) = range(1, 23)
#---写死的技能ID---
Def_SkillID_AutoTruck = 62220   # 自动运镖buff
@@ -474,6 +477,8 @@
Def_Effect_SuiteBasePer = 87 # 套装基础属性百分比
Def_Effect_PlusBaseAtkPer = 88 # 强化基础攻击百分比
Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成
#增加%d物理伤害值,其中a值为伤害值
Def_Effect_AddAtk = 1005
#增加%d魔法伤害值,其中a值为伤害值
@@ -560,16 +565,18 @@
    Def_BT_Campaign_FightPower,               #战力排行(开服活动榜)
    
    Def_BT_FCCostGold,                        #消费排行榜(仙界盛典)
    Def_BT_Campaign_RuneLV,                   #符印等级(开服活动榜)
    Def_BT_FBHelpBattle,                      #助战次数排行榜
    
    Def_BT_HighLadder,                        #天梯竞技场排行
    Def_BT_HighLadder_Yester,                 #天梯竞技场昨日排行
    Def_BT_RechargeTeHuiLast,                 #充值特惠活动排行榜-上一期记录 20
    Def_BT_RechargeTeHuiLast,                 #充值特惠活动排行榜-上一期记录
    Def_BT_RechargeTeHui,                     #充值特惠活动排行榜-当前期记录
    
    Def_BT_MixCampaign_PlayerBattle,          #总战斗力(合服活动)
    Def_BT_MixCampaign_Recharge,              #累计充值(合服活动)
    Def_BT_MixCampaign_WinFamilyMember,       #获胜战盟成员,按职位排(合服活动)
    Def_BT_MixCampaign_FamilyKillBoss,        #战盟击杀boss(合服活动) 25
    Def_BT_MixCampaign_FamilyKillBoss,        #战盟击杀boss(合服活动)
    
    Def_BT_CostTeHui,                         #消费特惠排行榜
    Def_BT_CostTeHuiLast,                     #消费特惠排行榜上一期
@@ -577,7 +584,7 @@
    Def_BT_MergePKWeek,                       #跨服PK周积分榜
    
    Def_BT_Max,                               #排行榜最大类型
) = range(0, 29 + 2)
) = range(0, 31 + 2)
    
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -753,7 +760,7 @@
CDBPlayerRefresh_RealmPoint,            # 境界修炼点
CDBPlayerRefresh_Ysog,                  # 魔精
CDBPlayerRefresh_FamilyActivity,        # 仙盟活跃令
CDBPlayerRefresh_FBHelpPoint,           # 副本助战积分
CDBPlayerRefresh_Xianyuancoin,          # 仙缘币
CDBPlayerRefresh_PKState,               # 战斗状态 175
CDBPlayerRefresh_BossState,             # boss״̬
CDBPlayerRefresh_BaseAtkMin,            # 基础最小攻击
@@ -767,7 +774,15 @@
CDBPlayerRefresh_FuncDef,               # 功能层防御 185
CDBPlayerRefresh_TreasureScore,         # 寻宝积分
CDBPlayerRefresh_Danjing,               # 丹精
) = range(146, 188)
CDBPlayerRefresh_NPCHurtAddPer,         # 对怪物伤害加成
CDBPlayerRefresh_FinalHurtPer,          # 最终输出伤害百分比
CDBPlayerRefresh_TalentPoint,           # 天赋点数 190
CDBPlayerRefresh_DayFBHelpPoint,        # 今日副本助战点数 191
CDBPlayerRefresh_GodWeaponLV_1,         # 神兵等级 - 类型1 192
CDBPlayerRefresh_GodWeaponLV_2,         # 神兵等级 - 类型2 193
CDBPlayerRefresh_GodWeaponLV_3,         # 神兵等级 - 类型3 194
CDBPlayerRefresh_GodWeaponLV_4,         # 神兵等级 - 类型4 195
) = range(146, 196)
TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -775,7 +790,8 @@
TYPE_Price_RealmPoint = 13    # 境界修炼点
TYPE_Price_Ysog = 14    # 魔精
TYPE_Price_FamilyActivity = 15    # 仙盟活跃令
TYPE_Price_FBHelpPoint = 16    # 副本助战积分
TYPE_Price_FBHelpPoint = 16    # 副本助战积分, 废弃
TYPE_Price_XianyuanCoin = 17    # 仙缘币
TYPE_Price_Rune = 23    # 符印精华点
TYPE_Price_RuneSplinters = 24    # 符印碎片
TYPE_Price_TreasureScore = 25    # 寻宝积分
@@ -806,7 +822,7 @@
                           TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
                           TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
                           TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
                           TYPE_Price_FBHelpPoint:CDBPlayerRefresh_FBHelpPoint,
                           TYPE_Price_XianyuanCoin:CDBPlayerRefresh_Xianyuancoin,
                           TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
                           }
@@ -817,9 +833,6 @@
    Def_Battle_Query     # 查询
) = range(1, 4)
#无限飞buff id--->新手体验VIPBUFF
Def_FreedomTransBuffID = 11503
#区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4
(
@@ -834,6 +847,7 @@
GameFuncID_Official = 12        # 官爵,境界
GameFuncID_Family = 15          # 战盟,仙盟
GameFuncID_GodWeapon = 20       # 神器
GameFuncID_Talent = 149         # 天赋
GameFuncID_RefineExp = 60       # 经验炼制,祈愿
GameFuncID_RefineMoney = 61     # 金币炼制,祈愿
GameFuncID_WorldLV = 71         # 世界等级
@@ -846,9 +860,13 @@
GameFuncID_EquipDecompose = 123 # 装备分解
GameFuncID_DailyQuest = 78      # 日常
GameFuncID_FreeGoods = 130      # 极品白拿
GameFuncID_OSSail = 132         # 开服特惠
GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
GameFuncID_AddPoint = 145       # 加点功能
GameFuncID_LittleHelper = 146   # 小助手
GameFuncID_TJG = 147            # 脱机挂
GameFuncID_SuperGift = 150      # 超值礼包
# 以下为暂时无用的
GameFuncID_GreatMaster = 28     # 大师
GameFuncID_Truck = 33           # 运镖
GameFuncID_RunDaily = 34        # 日常跑环
GameFuncID_RunFamily = 53       # 战盟跑环
@@ -870,7 +888,8 @@
Def_TalkExtraValue_Bit_VipLv,  # vip等级
Def_TalkExtraValue_Bit_GM,            #GM
Def_TalkExtraValue_Bit_JOB, #job
) = range(0, 3)
Def_TalkExtraValue_Bit_BubbleBox, #气泡框
) = range(0, 4)
#聊天信息附加值中某信息数据所占位置
#{聊天信息附加值类型:[起始位置(从左往右), 结束位置(不包含)]}
@@ -878,6 +897,7 @@
     Def_TalkExtraValue_Bit_VipLv:[0, 2],  # vip等级
     Def_TalkExtraValue_Bit_GM:[2, 3],  # GM
     Def_TalkExtraValue_Bit_JOB:[3, 4],  # job
     Def_TalkExtraValue_Bit_BubbleBox:[4, 6],  # 气泡框
     }
# 聊天频道 暂用语音
@@ -922,9 +942,9 @@
                                Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5
                                Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6
                                Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
                                Def_UniversalGameRecType_8,
                                Def_UniversalGameRecType_9,
                                Def_UniversalGameRecType_10,
                                Def_UniversalGameRecType_StoreServerCntRecord,  #商店全服购买记录 8,
                                Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
                                Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
                                Def_UniversalGameRecType_11,
                                Def_UniversalGameRecType_MergeRegister, # 上传数据报名信息12
                                Def_UniversalGameRecType_13,
@@ -1077,7 +1097,8 @@
Def_Campaign_Type_LV,               # 冲级等级排行 4
Def_Campaign_Type_RealmLV,          # 境界等级排行 5
Def_Campaign_Type_FightPower,       # 总战斗力排行 6
) = range(1, 1 + 6)
Def_Campaign_Type_RuneLV,           # 符印等级排行 7
) = range(1, 1 + 7)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
@@ -1087,6 +1108,7 @@
                               Def_Campaign_Type_LV:Def_BT_Campaign_LV,
                               Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV,
                               Def_Campaign_Type_FightPower:Def_BT_Campaign_FightPower,
                               Def_Campaign_Type_RuneLV:Def_BT_Campaign_RuneLV,
                               }
# 活动数据状态
@@ -1220,6 +1242,7 @@
Def_IudetWingMaterialItemID = 27  # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29  # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31  # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
Def_IudetItemDecompound = 33  # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
Def_IudetItemColor = 16  # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18  # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1230,6 +1253,7 @@
Def_IudetCreateItemLoginDay = 34  # 创建物品时的登录天数
Def_IudetLastOpenItemLoginDay = 36  # 上一次开启物品时的登录天数
Def_IudetRuneLV = 38  # 符印等级
Def_IudetRuneSource = 40  # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得)
Def_IudetWingProgressValue = 42 #羽翼精炼值
Def_IudetCreateTime = 44 # 时效物品的创建时间
@@ -1465,9 +1489,12 @@
DailyActionID_XXX12, # 废弃12
DailyActionID_Tower, # 符印塔
DailyActionID_MagicWeapon, # 法宝集魂
DailyActionID_FBHelp, # 助战副本
DailyActionID_FBHelp, # 助战副本 15
DailyActionID_BOSSHome, # BOSS之家
) = range(1, 16 + 1)
DailyActionID_FamilyRobBoss, # 仙盟抢boss
DailyActionID_KillNPC, # 野外怪物
DailyActionID_IceLode, # 冰晶矿脉
) = range(1, 19 + 1)
@@ -1500,7 +1527,7 @@
SuccType_XXX24 , # 废弃24
SuccType_XXX25, # 废弃25
SuccType_EquipPlus, # 强化x次成就26
SuccType_EquipPlusLV, # x件装备强化等级达到x级27
SuccType_EquipPlusLV, # x件装备强化等级达到x级27 (已废弃)
SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28
SuccType_XXX29, # 废弃29
SuccType_PassWagicWeapon, # 通关法宝副本30
@@ -1600,7 +1627,12 @@
SuccType_CompoundEquip, # 合成X阶X颜色X星级以上装备124
SuccType_IceLode, #通关冰晶矿脉成就125
SuccType_RefineStoveColor, #炼制X品质丹药X枚126
) = range(1, 127)
SuccType_UseStoveBylv, #使用X品丹药X枚127
SuccType_QueenRelicsEx, #通关娲皇遗迹128
SuccType_DogzBattle, #x神兽出战129
SuccType_DogzEquipPlus, #出战神兽装备总强化X级130
SuccType_Collect, #采集X物品X次131
) = range(1, 132)
@@ -1612,10 +1644,10 @@
UnDownCheckSuccessTypeList = [
                              SuccType_EquipPlusLV, SuccType_GodWeapon,
                              SuccType_MainTaskNode,SuccType_PassWagicWeapon,
                              SuccType_KillSpecificNPC,
                              SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
                              SuccType_Pray,SuccType_PetClassLV,
                              SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
                              SuccType_EquipSuit,
                              SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
                              SuccType_UseItem,SuccType_FamilyTechLV,
                              SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
                              ]
@@ -1628,7 +1660,8 @@
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
                            SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune,
                            SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,
                            SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus,
                            SuccType_HorseAllLV, SuccType_EquipPlusLV,SuccType_PetClassLV,
                            ]
# 聊天类型, 从100开始, 前100个给c++用
@@ -1706,4 +1739,13 @@
FamilyActive_War, #仙盟联赛
FamilyActive_HelpDujie, #同盟护法
FamilyActive_SWRH, #守卫人皇
) = range(1,6+1)
) = range(1,6+1)
# BOSS 功能标识区分 对应KillBossCntLimit,主要根据击杀类型不同区分
(
Def_Boss_Func_World, # 世界BOSS
Def_Boss_Func_Home, # BOSS之家
Def_Boss_Func_Dogz, # 神兽功能BOSS
) = range(3)