| | |
| | | ("DWORD", "CftSpeedPer", 0),
|
| | | ("DWORD", "CftAtkPer", 0),
|
| | | ("DWORD", "CftMaxHPPer", 0),
|
| | | ("DWORD", "CftJobAHurtAddPer", 0),
|
| | | ("DWORD", "CftJobBHurtAddPer", 0),
|
| | | ("DWORD", "CftJobCHurtAddPer", 0),
|
| | | ("DWORD", "CftJobAAtkReducePer", 0),
|
| | | ("DWORD", "CftJobBAtkReducePer", 0),
|
| | | ("DWORD", "CftJobCAtkReducePer", 0),
|
| | | ),
|
| | |
|
| | | "NPCDropItem":(
|
| | |
| | | ("DWORD", "SkillAtkRateReduceC", 0),
|
| | | ("DWORD", "HitC", 0),
|
| | | ("DWORD", "MissC", 0),
|
| | | ("DWORD", "SkillAddPer1C", 0),
|
| | | ("DWORD", "SkillAddPer2C", 0),
|
| | | ("DWORD", "SkillAddPer3C", 0),
|
| | | ("DWORD", "SkillAddPer4C", 0),
|
| | | ("DWORD", "SkillAddPer5C", 0),
|
| | | ("DWORD", "SkillAddPer6C", 0),
|
| | | ("DWORD", "SkillAddPer7C", 0),
|
| | | ("DWORD", "SkillReducePer1C", 0),
|
| | | ("DWORD", "SkillReducePer2C", 0),
|
| | | ("DWORD", "SkillReducePer3C", 0),
|
| | | ("DWORD", "SkillReducePer4C", 0),
|
| | | ("DWORD", "SkillReducePer5C", 0),
|
| | | ("DWORD", "SkillReducePer6C", 0),
|
| | | ("DWORD", "SkillReducePer7C", 0),
|
| | | ),
|
| | |
|
| | | "Success":(
|
| | |
| | | ("list", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "ZhuXianSuitAttr":(
|
| | | ("BYTE", "SuitType", 1),
|
| | | ("BYTE", "SuitLV", 1),
|
| | | ("list", "SuitAttrIDList", 0),
|
| | | ("list", "SuitAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "ZhuXianBoss":(
|
| | | ("DWORD", "NPCID", 0),
|
| | | ("BYTE", "LineID", 1),
|
| | | ("WORD", "KillTime", 0),
|
| | | ("WORD", "RealmLV", 0),
|
| | | ("DWORD", "ZhuXianScore", 0),
|
| | | ),
|
| | |
|
| | | "ZhuXianTower":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("DWORD", "NPCID", 0),
|
| | | ("list", "FirstAward", 0),
|
| | | ("dict", "GradeAward", 0),
|
| | | ("WORD", "UnLockEquipPlace", 0),
|
| | | ("DWORD", "NeedPower", 0),
|
| | | ),
|
| | |
|
| | | "ZhuXianEquipDecompose":(
|
| | | ("BYTE", "ClassLV", 1),
|
| | | ("dict", "DecomposeInfo", 0),
|
| | | ),
|
| | | }
|
| | |
|
| | |
| | | self.CftLuckyHit = 0
|
| | | self.CftSpeedPer = 0
|
| | | self.CftAtkPer = 0
|
| | | self.CftMaxHPPer = 0 |
| | | self.CftMaxHPPer = 0
|
| | | self.CftJobAHurtAddPer = 0
|
| | | self.CftJobBHurtAddPer = 0
|
| | | self.CftJobCHurtAddPer = 0
|
| | | self.CftJobAAtkReducePer = 0
|
| | | self.CftJobBAtkReducePer = 0
|
| | | self.CftJobCAtkReducePer = 0 |
| | | return |
| | | |
| | | def GetLV(self): return self.LV # 等级
|
| | |
| | | def GetCftLuckyHit(self): return self.CftLuckyHit # 会心一击系数
|
| | | def GetCftSpeedPer(self): return self.CftSpeedPer # 移动速度百分比系数
|
| | | def GetCftAtkPer(self): return self.CftAtkPer # 攻击百分比系数
|
| | | def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数 |
| | | def GetCftMaxHPPer(self): return self.CftMaxHPPer # 生命百分比系数
|
| | | def GetCftJobAHurtAddPer(self): return self.CftJobAHurtAddPer # 对目标战士伤害加成
|
| | | def GetCftJobBHurtAddPer(self): return self.CftJobBHurtAddPer # 对目标法师伤害加成
|
| | | def GetCftJobCHurtAddPer(self): return self.CftJobCHurtAddPer # 对目标弓箭伤害加成
|
| | | def GetCftJobAAtkReducePer(self): return self.CftJobAAtkReducePer # 战士攻击伤害减免
|
| | | def GetCftJobBAtkReducePer(self): return self.CftJobBAtkReducePer # 法师攻击伤害减免
|
| | | def GetCftJobCAtkReducePer(self): return self.CftJobCAtkReducePer # 弓箭攻击伤害减免 |
| | | |
| | | # NPC掉落表 |
| | | class IPY_NPCDropItem(): |
| | |
| | | self.AtkSpeedC = 0
|
| | | self.SkillAtkRateReduceC = 0
|
| | | self.HitC = 0
|
| | | self.MissC = 0 |
| | | self.MissC = 0
|
| | | self.SkillAddPer1C = 0
|
| | | self.SkillAddPer2C = 0
|
| | | self.SkillAddPer3C = 0
|
| | | self.SkillAddPer4C = 0
|
| | | self.SkillAddPer5C = 0
|
| | | self.SkillAddPer6C = 0
|
| | | self.SkillAddPer7C = 0
|
| | | self.SkillReducePer1C = 0
|
| | | self.SkillReducePer2C = 0
|
| | | self.SkillReducePer3C = 0
|
| | | self.SkillReducePer4C = 0
|
| | | self.SkillReducePer5C = 0
|
| | | self.SkillReducePer6C = 0
|
| | | self.SkillReducePer7C = 0 |
| | | return |
| | | |
| | | def GetClassLV(self): return self.ClassLV # 装备阶级
|
| | |
| | | def GetAtkSpeedC(self): return self.AtkSpeedC # 攻击速度系数
|
| | | def GetSkillAtkRateReduceC(self): return self.SkillAtkRateReduceC # 技能减伤百分比系数
|
| | | def GetHitC(self): return self.HitC # 命中系数
|
| | | def GetMissC(self): return self.MissC # 闪避系数 |
| | | def GetMissC(self): return self.MissC # 闪避系数
|
| | | def GetSkillAddPer1C(self): return self.SkillAddPer1C # 技能伤害增强1系数
|
| | | def GetSkillAddPer2C(self): return self.SkillAddPer2C # 技能伤害增强2系数
|
| | | def GetSkillAddPer3C(self): return self.SkillAddPer3C # 技能伤害增强3系数
|
| | | def GetSkillAddPer4C(self): return self.SkillAddPer4C # 技能伤害增强4系数
|
| | | def GetSkillAddPer5C(self): return self.SkillAddPer5C # 技能伤害增强5系数
|
| | | def GetSkillAddPer6C(self): return self.SkillAddPer6C # 技能伤害增强6系数
|
| | | def GetSkillAddPer7C(self): return self.SkillAddPer7C # 技能伤害增强7系数
|
| | | def GetSkillReducePer1C(self): return self.SkillReducePer1C # 受到技能伤害减少1系数
|
| | | def GetSkillReducePer2C(self): return self.SkillReducePer2C # 受到技能伤害减少2系数
|
| | | def GetSkillReducePer3C(self): return self.SkillReducePer3C # 受到技能伤害减少3系数
|
| | | def GetSkillReducePer4C(self): return self.SkillReducePer4C # 受到技能伤害减少4系数
|
| | | def GetSkillReducePer5C(self): return self.SkillReducePer5C # 受到技能伤害减少5系数
|
| | | def GetSkillReducePer6C(self): return self.SkillReducePer6C # 受到技能伤害减少6系数
|
| | | def GetSkillReducePer7C(self): return self.SkillReducePer7C # 受到技能伤害减少7系数 |
| | | |
| | | # 成就表 |
| | | class IPY_Success(): |
| | |
| | | def GetSingleTimes(self): return self.SingleTimes # 单次领奖需要的次数
|
| | | def GetReward(self): return self.Reward # 奖励物品 |
| | | |
| | | # 诛仙装备套装属性表 |
| | | class IPY_ZhuXianSuitAttr(): |
| | | |
| | | def __init__(self): |
| | | self.SuitType = 0
|
| | | self.SuitLV = 0
|
| | | self.SuitAttrIDList = []
|
| | | self.SuitAttrValueList = [] |
| | | return |
| | | |
| | | def GetSuitType(self): return self.SuitType # 套装类型
|
| | | def GetSuitLV(self): return self.SuitLV # 套装等级
|
| | | def GetSuitAttrIDList(self): return self.SuitAttrIDList # 属性ID列表
|
| | | def GetSuitAttrValueList(self): return self.SuitAttrValueList # 属性值列表 |
| | | |
| | | # 诛仙BOSS表 |
| | | class IPY_ZhuXianBoss(): |
| | | |
| | |
| | | def GetKillTime(self): return self.KillTime # 击杀总时间秒
|
| | | def GetRealmLV(self): return self.RealmLV # 需要境界
|
| | | def GetZhuXianScore(self): return self.ZhuXianScore # 需要诛仙总评分 |
| | | |
| | | # 诛仙塔表 |
| | | class IPY_ZhuXianTower(): |
| | | |
| | | def __init__(self): |
| | | self.ID = 0
|
| | | self.NPCID = 0
|
| | | self.FirstAward = []
|
| | | self.GradeAward = {}
|
| | | self.UnLockEquipPlace = 0
|
| | | self.NeedPower = 0 |
| | | return |
| | | |
| | | def GetID(self): return self.ID # 塔编号
|
| | | def GetNPCID(self): return self.NPCID # npcid
|
| | | def GetFirstAward(self): return self.FirstAward # 首次S级奖励
|
| | | def GetGradeAward(self): return self.GradeAward # 评级奖励
|
| | | def GetUnLockEquipPlace(self): return self.UnLockEquipPlace # 解锁的装备位
|
| | | def GetNeedPower(self): return self.NeedPower # 推荐战力 |
| | | |
| | | # 诛仙装备分解表 |
| | | class IPY_ZhuXianEquipDecompose(): |
| | | |
| | | def __init__(self): |
| | | self.ClassLV = 0
|
| | | self.DecomposeInfo = {} |
| | | return |
| | | |
| | | def GetClassLV(self): return self.ClassLV # 阶级
|
| | | def GetDecomposeInfo(self): return self.DecomposeInfo # {(产出物品ID,..):饼图,..} |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.ipyActLoginAwardLen = len(self.ipyActLoginAwardCache)
|
| | | self.ipyLoginAwardCache = self.__LoadFileData("LoginAward", IPY_LoginAward)
|
| | | self.ipyLoginAwardLen = len(self.ipyLoginAwardCache)
|
| | | self.ipyZhuXianSuitAttrCache = self.__LoadFileData("ZhuXianSuitAttr", IPY_ZhuXianSuitAttr)
|
| | | self.ipyZhuXianSuitAttrLen = len(self.ipyZhuXianSuitAttrCache)
|
| | | self.ipyZhuXianBossCache = self.__LoadFileData("ZhuXianBoss", IPY_ZhuXianBoss)
|
| | | self.ipyZhuXianBossLen = len(self.ipyZhuXianBossCache)
|
| | | self.ipyZhuXianTowerCache = self.__LoadFileData("ZhuXianTower", IPY_ZhuXianTower)
|
| | | self.ipyZhuXianTowerLen = len(self.ipyZhuXianTowerCache)
|
| | | self.ipyZhuXianEquipDecomposeCache = self.__LoadFileData("ZhuXianEquipDecompose", IPY_ZhuXianEquipDecompose)
|
| | | self.ipyZhuXianEquipDecomposeLen = len(self.ipyZhuXianEquipDecomposeCache)
|
| | | Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
|
| | | Log("IPY_DataMgr InitOK!")
|
| | | return
|
| | |
| | | def GetActLoginAwardByIndex(self, index): return self.ipyActLoginAwardCache[index]
|
| | | def GetLoginAwardCount(self): return self.ipyLoginAwardLen
|
| | | def GetLoginAwardByIndex(self, index): return self.ipyLoginAwardCache[index]
|
| | | def GetZhuXianSuitAttrCount(self): return self.ipyZhuXianSuitAttrLen
|
| | | def GetZhuXianSuitAttrByIndex(self, index): return self.ipyZhuXianSuitAttrCache[index]
|
| | | def GetZhuXianBossCount(self): return self.ipyZhuXianBossLen
|
| | | def GetZhuXianBossByIndex(self, index): return self.ipyZhuXianBossCache[index]
|
| | | def GetZhuXianTowerCount(self): return self.ipyZhuXianTowerLen
|
| | | def GetZhuXianTowerByIndex(self, index): return self.ipyZhuXianTowerCache[index]
|
| | | def GetZhuXianEquipDecomposeCount(self): return self.ipyZhuXianEquipDecomposeLen
|
| | | def GetZhuXianEquipDecomposeByIndex(self, index): return self.ipyZhuXianEquipDecomposeCache[index]
|
| | |
|
| | | IPYData = IPY_DataMgr()
|
| | | def IPY_Data(): return IPYData
|