ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
@@ -66,7 +66,7 @@ cnt += 1 savaData += sealDemonRecord.getBuffer() GameWorld.Log("SaveSealDemonRecord cnt :%s" % cnt) GameWorld.Log("SaveSealDemonRecord cnt :%s len=%s" % (cnt, len(savaData))) return CommFunc.WriteDWORD(cntData, cnt) + savaData # 从数据库载入好友数据