| | |
| | | import PlayerCrossRealmPK
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| | | import FunctionNPCCommon
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| | | import CrossRealmPlayer
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| | | import CrossPlayerData
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| | | import ChNetSendPack
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| | | import PlayerCoat
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| | | import PlayerState
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| | |
| | | PyGameData.g_needRefreshMapServerState = True # 有玩家离开地图设置需要刷新
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| | |
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| | | PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick)
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| | | |
| | | if not isDisconnect:
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| | | CrossPlayerData.ClearCrossSyncDataCache(curPlayer)
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| | | return
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| | |
|
| | | ##更新保存玩家在线时间
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| | |
| | | PlayerBillboard.UpdatePlayerFPTotalBillboard(curPlayer)
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| | | # 记录开服活动数据
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| | | OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_FightPower, totalFightPower)
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| | | CrossPlayerData.OnPlayerFightPowerChange(curPlayer)
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| | | return
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| | |
|
| | | def __RefreshMoveSpeed(self, allAttrListBuffs):
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| | |
| | | def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5()
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| | | def SetCrossMapID(curPlayer, value):
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| | | curPlayer.SetExAttr5(value, False, True)
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| | | if not value:
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| | | CrossPlayerData.ClearCrossSyncDataCache(curPlayer)
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| | | return
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| | |
|
| | | ## 铜钱点, 支持铜钱超20亿
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| | |
| | | #-------------------------------------------------------------------------------
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| | | ## 设置玩家字典值, 存库
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| | | def NomalDictSetProperty(curPlayer, key, value, dType=0):
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| | | if CrossPlayerData.IsNeedProcessCrossPlayer(curPlayer) and key not in \
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| | | [ChConfig.Def_PDict_FightPower_Total, ChConfig.Def_PlayerKey_CrossRegisterMap]:
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| | | playerID = curPlayer.GetPlayerID()
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| | | changeDict = PyGameData.g_crossPlayerDictChangeInfo.get(playerID, {})
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| | | changeDict[(key, dType)] = value
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| | | PyGameData.g_crossPlayerDictChangeInfo[playerID] = changeDict
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| | | |
| | | if value == 0:
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| | | curPlayer.NomalDictDelProperty(key, dType)
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| | | return
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