hxp
2019-12-10 ed70a10c9930216ebc72713e37e21cb1d33349e2
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py
@@ -30,23 +30,28 @@
def UseSkill(attacker, defender, curSkill, tagRoundPosX, tagRoundPosY, isEnhanceSkill, tick):
    if not defender:
        return
    if not GameWorld.CanHappen(curSkill.GetHappenRate(), ChConfig.Def_MaxRateValue):
        #清除失败也触发CD
        return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)
    
    delSuccess = False
    # 优先清理指定技能
    mark = curSkill.GetEffect(0).GetEffectValue(1)
    theSkillID = mark if mark > 10 else 0
    cleanCnt = mark if 0< mark <= 10 else 1
    if theSkillID:
        if not curSkill.GetEffect(0).GetEffectValue(2):
            findBuff = SkillCommon.FindBuffByID(defender, theSkillID)
            findBuff, buffManager, buffType, buffSkill = SkillCommon.FindBuffByID(defender, theSkillID)
        else:
            findBuff = SkillCommon.FindBuffByOwner(defender, theSkillID, attacker.GetID(), attacker.GetGameObjType())
            findBuff, buffManager, buffType, buffSkill = SkillCommon.FindBuffByOwnerEx(defender, theSkillID, attacker.GetID(), attacker.GetGameObjType())
        if findBuff:
            ownerID, ownerType = findBuff.GetOwnerID(), findBuff.GetOwnerType()
            #删除Buff
            BuffSkill.DoBuffDisApperEx(defender, findBuff, tick)
            skillID = buffSkill.GetSkillID()
            buffManager.DeleteBuffByTypeID(buffSkill.GetSkillTypeID())
            SkillShell.ClearBuffEffectBySkillID(defender, skillID, ownerID, ownerType)
            delSuccess = True
    else:
        # 某类技能中的一个