| | |
| | | WORD GainGoldPrize; //赠送仙玉数
|
| | | WORD FirstGoldPrize; //首次充值该档位赠送仙玉
|
| | | list GainItemList; //获得物品列表[[物品ID,个数,是否绑定], ...]
|
| | | dict ActWorldLVGainItemInfo; //根据活动世界等级获得物品信息,活动专用 {"世界等级":[[物品ID,个数,是否绑定], ...], ...}
|
| | | char NotifyMark; //广播提示
|
| | | BYTE PayType; //充值类型
|
| | | };
|
| | |
| | | BYTE Type; //投资类型
|
| | | BYTE NeedDay; //需要天数
|
| | | WORD NeedLV; //需要等级
|
| | | DWORD NeedNPCID; //需要NPCID
|
| | | dict Reward; //奖励 {"key":[[物品ID,个数,是否绑定],...], ...}
|
| | | };
|
| | |
|
| | |
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | WORD GiftbagType; //礼包模板类型
|
| | | };
|
| | |
|
| | |
| | | //集字活动时间表
|
| | |
|
| | | struct tagActCollectWords
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE LastDayOnlyExchange; //最后一天是否仅兑换
|
| | | WORD TemplateID; //兑换模板编号
|
| | | WORD DropDiffLVLimit; //掉落等级差值限制
|
| | | list DropItemRateList; //小怪掉落饼图概率
|
| | | list DropItemRateListBoss; //Boss掉落饼图概率
|
| | | };
|
| | |
|
| | | //集字活动时间表2
|
| | |
|
| | | struct tagActCollectWords2
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | |
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE IsDayReset; //是否每天重置
|
| | | list TemplateIDList; //模板ID列表
|
| | | };
|
| | |
| | | WORD CTGID; //充值表充值ID
|
| | | DWORD GoldPrize; //返利仙玉数
|
| | | BYTE PrizeCountLimit; //最大赠送次数
|
| | | };
|
| | |
|
| | | //累计充值活动表2
|
| | |
|
| | | struct tagActTotalRecharge2
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE IsDayReset; //是否每天重置
|
| | | list TemplateIDList; //模板ID列表
|
| | | };
|
| | |
|
| | | //累计充值活动表
|
| | |
| | | char NotifyKey; //全服广播key,默认两个参数(玩家名, 档位额度)
|
| | | };
|
| | |
|
| | | //累计充值返利仙玉活动表
|
| | |
|
| | | struct tagActRechargeRebateGold
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE IsDayReset; //是否每天重置
|
| | | list TemplateIDList; //模板ID列表
|
| | | };
|
| | |
|
| | | //累计充值返利仙玉模板表
|
| | |
|
| | | struct tagRechargeRebateGoldTemplate
|
| | | {
|
| | | DWORD _TemplateID; //模板ID
|
| | | DWORD RMBMin; //充值RMB最小值
|
| | | DWORD RMBMax; //充值RMB最大值
|
| | | WORD RebateRate; //返利仙玉比例百分比
|
| | | };
|
| | |
|
| | | //成长必买活动表
|
| | |
|
| | | struct tagActGrowupBuy
|
| | |
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | list CTGIDGroupList; //充值编号组列表 [[ctgID, ...], ...]
|
| | | };
|
| | |
|
| | | //多日连充活动表
|
| | |
|
| | | struct tagActManyDayRecharge
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | WORD TemplateID; //模板编号
|
| | | };
|
| | |
|
| | | //多日连充模板表
|
| | |
|
| | | struct tagActManyDayRechargeAward
|
| | | {
|
| | | DWORD _TemplateID; //模板ID
|
| | | float NeedRMB; //所需充值额度
|
| | | BYTE NeedDays; //所需充值天数
|
| | | BYTE AwardIndex; //奖励索引
|
| | | dict AwardItemInfo; //奖励物品信息 {世界等级范围:[[物品ID,个数,是否拍品], ...]}
|
| | | char NotifyKey; //广播
|
| | | };
|
| | |
|
| | | //法宝副本表
|
| | |
| | | char Reward; //奖励物品
|
| | | };
|
| | |
|
| | | //节日登录奖励时间表
|
| | |
|
| | | struct tagActFeastLogin
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | dict TemplateIDInfo; //模板信息 {(世界等级A,B):奖励模板编号, ...}
|
| | | };
|
| | |
|
| | | //节日登录奖励模板表
|
| | |
|
| | | struct tagActFeastLoginAward
|
| | | {
|
| | | BYTE _TemplateID; //模板ID
|
| | | BYTE DayNum; //第X天从1开始
|
| | | list LoginAwardItemList; //奖励列表[[物品ID,个数,是否拍品], ...]
|
| | | };
|
| | |
|
| | | //节日祝福时间表
|
| | |
|
| | | struct tagActFeastWish
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE ResetType; //重置类型,0-0点重置;1-5点重置
|
| | | dict TemplateIDInfo; //模板信息 {(世界等级A,B):模板编号, ...}
|
| | | };
|
| | |
|
| | | //节日祝福瓶模板表
|
| | |
|
| | | struct tagActFeastWishBottle
|
| | | {
|
| | | BYTE _TemplateID; //模板ID
|
| | | BYTE WishBottleNum; //祝福瓶编号
|
| | | WORD NeedWishValue; //单次领奖所需祝福值
|
| | | BYTE ChooseTimeMax; //最大可领奖次数
|
| | | dict ChoosePrizeItem; //选择奖励物品信息,选完为止 {记录索引:[物品ID,个数,是否拍品], ...}
|
| | | list GoodItemIDList; //需要广播的物品ID列表 [物品ID, ...]
|
| | | char WorldNotifyKey; //全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,)
|
| | | };
|
| | |
|
| | | //节日祝福池模板表
|
| | |
|
| | | struct tagActFeastWishPool
|
| | | {
|
| | | BYTE _TemplateID; //模板ID
|
| | | list WishPoolItemWeightInfo; //祝福池产出物品权重 [[权重, [物品ID,个数]], ..]
|
| | | list WishPoolClientItemShow; //前端展示物品列表 [物品ID, ...]
|
| | | list GoodItemIDList; //需要广播的物品ID列表 [物品ID, ...]
|
| | | char WorldNotifyKey; //全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,)
|
| | | };
|
| | |
|
| | | //节日游历时间表
|
| | |
|
| | | struct tagActFeastTravel
|
| | | {
|
| | | DWORD _CfgID; //配置ID
|
| | | char StartDate; //开启日期
|
| | | char EndDate; //结束日期
|
| | | WORD LVLimit; //限制等级
|
| | | BYTE ResetType; //重置类型,0-0点重置;1-5点重置
|
| | | dict TemplateIDInfo; //模板信息 {(世界等级A,B):模板编号, ...}
|
| | | };
|
| | |
|
| | | //节日游历任务表
|
| | |
|
| | | struct tagActFeastTravelTask
|
| | | {
|
| | | BYTE _TraveTasklD; //游历ID
|
| | | WORD FinishNeedValue; //完成所需进度值
|
| | | WORD FinishTimeMax; //总可完成次数,0不限
|
| | | BYTE AddTravelPoint; //完成次数获得游历值
|
| | | };
|
| | |
|
| | | //节日游历奖励表
|
| | |
|
| | | struct tagActFeastTravelAward
|
| | | {
|
| | | BYTE _TemplatelD; //奖励模板ID
|
| | | BYTE RecordIndex; //奖励记录索引
|
| | | WORD NeedTravelPoint; //领奖所需游历值
|
| | | BYTE AwardCountMax; //可领取次数,0代表不限
|
| | | list TravelAwardInfo; //游历奖励 [[物品ID,个数,是否拍品], ...]
|
| | | };
|
| | |
|
| | | //诛仙BOSS表
|
| | |
|
| | | struct tagZhuXianBoss
|