ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -391,6 +391,9 @@
#                           % (bossInfoObj.BossID, bossInfoObj.IsAlive, bossInfoObj.KillRecord, 
#                              killedTime, bossInfoObj.RefreshSecond))
        
    if not bossInfo.BossInfoList:
        return
    bossInfo.BossCnt = len(bossInfo.BossInfoList)
    if not curPlayer:
        # 全服广播在线玩家
@@ -428,10 +431,10 @@
            mapID = ipyData.GetMapID()
            if mapID in ChConfig.Def_CrossMapIDList:
                continue
            bossPrizeRec = __GetBossRecDataByID(bossID)
            refreshTimeStr = ipyData.GetRefreshTime()
            if not refreshTimeStr or refreshTimeStr == "0":
                continue
            bossPrizeRec = __GetBossRecDataByID(bossID)
            killedTime = bossPrizeRec.GetValue2()
            refreshTime = __GetBossRefreshTime(bossID)
            PyGameData.g_sortBOSSRefreshList.append([bossID, killedTime, refreshTime])