ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4088.py
@@ -13,16 +13,17 @@
#
#---------------------------------------------------------------------
import ChConfig
import PlayerYinji
import PlayerControl
def CheckCanHappen(attacker, defender, effect, curSkill):
    if PlayerYinji.GetYinjiCnt(attacker) < effect.GetEffectValue(1):
    if PlayerControl.GetYinjiCnt(attacker) < effect.GetEffectValue(1):
        return False
    
    PlayerYinji.SubYinji(attacker, effect.GetEffectValue(1))
    # 4092 处理消耗
    #PlayerYinji.SubYinji(attacker, effect.GetEffectValue(1))
    return True
    
def GetValue(attacker, defender, effect):
    return float(effect.GetEffectValue(0))/ChConfig.Def_MaxRateValue
    return effect.GetEffectValue(0)