| | |
| | | ("BYTE", "AddFreePoint", 0),
|
| | | ),
|
| | |
|
| | | "RealmTower":(
|
| | | ("DWORD", "FloorID", 1),
|
| | | ("WORD", "NeedRealmLV", 0),
|
| | | ("DWORD", "BossID", 0),
|
| | | ("list", "RewardItemList", 0),
|
| | | ),
|
| | |
|
| | | "LianTi":(
|
| | | ("BYTE", "LianTiLV", 1),
|
| | | ("list", "FixedAttrType", 0),
|
| | |
| | | def GetExpLimit(self): return self.ExpLimit # 修为池经验上限
|
| | | def GetLearnSkillIDInfo(self): return self.LearnSkillIDInfo # 学习技能ID信息 {"职业":[技能ID, ...], ...}
|
| | | def GetAddFreePoint(self): return self.AddFreePoint # 增加自由属性点 |
| | | |
| | | # 境界塔表 |
| | | class IPY_RealmTower(): |
| | | |
| | | def __init__(self): |
| | | self.FloorID = 0
|
| | | self.NeedRealmLV = 0
|
| | | self.BossID = 0
|
| | | self.RewardItemList = [] |
| | | return |
| | | |
| | | def GetFloorID(self): return self.FloorID # 层
|
| | | def GetNeedRealmLV(self): return self.NeedRealmLV # 所需境界
|
| | | def GetBossID(self): return self.BossID # BossID
|
| | | def GetRewardItemList(self): return self.RewardItemList # 奖励物品列表 |
| | | |
| | | # 境界炼体属性表 |
| | | class IPY_LianTi(): |
| | |
| | | self.ipyRealmXXZLLen = len(self.ipyRealmXXZLCache)
|
| | | self.ipyRealmCache = self.__LoadFileData("Realm", IPY_Realm)
|
| | | self.ipyRealmLen = len(self.ipyRealmCache)
|
| | | self.ipyRealmTowerCache = self.__LoadFileData("RealmTower", IPY_RealmTower)
|
| | | self.ipyRealmTowerLen = len(self.ipyRealmTowerCache)
|
| | | self.ipyLianTiCache = self.__LoadFileData("LianTi", IPY_LianTi)
|
| | | self.ipyLianTiLen = len(self.ipyLianTiCache)
|
| | | self.ipyGodWeaponCache = self.__LoadFileData("GodWeapon", IPY_GodWeapon)
|
| | |
| | | def GetRealmXXZLByIndex(self, index): return self.ipyRealmXXZLCache[index]
|
| | | def GetRealmCount(self): return self.ipyRealmLen
|
| | | def GetRealmByIndex(self, index): return self.ipyRealmCache[index]
|
| | | def GetRealmTowerCount(self): return self.ipyRealmTowerLen
|
| | | def GetRealmTowerByIndex(self, index): return self.ipyRealmTowerCache[index]
|
| | | def GetLianTiCount(self): return self.ipyLianTiLen
|
| | | def GetLianTiByIndex(self, index): return self.ipyLianTiCache[index]
|
| | | def GetGodWeaponCount(self): return self.ipyGodWeaponLen
|