ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py
@@ -1348,8 +1348,11 @@
                         ChConfig.Def_HurtType_Zhuxian, ChConfig.Def_HurtType_DeadlyHit,
                         ChConfig.Def_HurtType_ThumpHit]
    elif atkObjType == IPY_GameWorld.gotNPC:
        calcTypeList += [ChConfig.Def_HurtType_SuperHit]
        if PetControl.IsPetNPC(atkObj):
            calcTypeList += [ChConfig.Def_HurtType_SuperHit]
        else:
            calcTypeList += [ChConfig.Def_HurtType_SuperHit, ChConfig.Def_HurtType_DeadlyHit]
    if defObjType == IPY_GameWorld.gotPlayer:
        calcTypeList += [ChConfig.Def_HurtType_Parry]
        
@@ -2025,7 +2028,7 @@
    if tick - defObj.GetDictByKey(ChConfig.Def_PlayerKey_SomersaultTime) < 500:
        return 0, ChConfig.Def_HurtType_Miss
    
    multiValue = 1 # 伤害倍值
    multiValue = 0 # 伤害倍值
    summonAtkPer = 1    # 召唤继承提高基础攻击力,取表
    summonAtkObj = atkwargs.get('orgAtkObj', None) if atkwargs.get('orgAtkObj', None) else atkObj
    if summonAtkObj.GetGameObjType() == IPY_GameWorld.gotNPC and summonAtkObj.GetGameNPCObjType() == IPY_GameWorld.gnotSummon:
@@ -2397,13 +2400,17 @@
    hurtFormula = hurtDist[hurtFormulaKey]
    
    hurtValue = int(eval(FormulaControl.GetCompileFormula(hurtFormulaKey, hurtFormula)))
    if isDeadlyHit:
        hurtValue *= deadlyHitMultiValue
    if isDeadlyHit and deadlyHitMultiValue != 1:
        multiValue += deadlyHitMultiValue
        
    if atkObjType == IPY_GameWorld.gotPlayer and defObjType == IPY_GameWorld.gotNPC and mapID == ChConfig.Def_FBMapID_CrossBattlefield:
        multiValue = FBLogic.GetFBPlayerHurtNPCMultiValue(atkObj, defObj)
    if multiValue != 1:
        fbMultiValue = FBLogic.GetFBPlayerHurtNPCMultiValue(atkObj, defObj)
        if fbMultiValue != 1:
            multiValue += fbMultiValue
    if multiValue:
        GameWorld.DebugLog("        多倍伤害: atkID=%s,defID=%s,skillID=%s,hurtValue=%s,multiValue=%s"
                           % (atkObj.GetID(), defObj.GetID(), skillID, hurtValue, multiValue))
        hurtValue = int(hurtValue * multiValue)
        
    #hurtValue = min(max(hurtValue, 0), ChConfig.Def_UpperLimit_DWord)