hxp
2019-04-28 ef0307df448a1187d0caecc03121bec88d4d2cad
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/GameWorldProcess.py
@@ -77,7 +77,6 @@
    #调用副本开启触发器
    FBLogic.OnOpenFB(tick)
    
    if gameWorld.GetMapID() in ChConfig.Def_CrossDynamicLineMap:
        GameServer_DynamicLineMapStateChange(gameWorld, IPY_GameWorld.fbosOpen)
    return
@@ -178,7 +177,6 @@
    #根据是否收缩型FB处理
    FreeOrClearFBByAutoSize(gameWorld)
    
    if gameWorld.GetMapID() in ChConfig.Def_CrossDynamicLineMap:
        GameServer_DynamicLineMapStateChange(gameWorld, IPY_GameWorld.fbosClosed)
        
    gameWorld.SetPropertyID(0)
@@ -186,6 +184,9 @@
    return
def GameServer_DynamicLineMapStateChange(gameWorld, state):
    if gameWorld.GetMapID() not in ChConfig.Def_CrossDynamicLineMap:
        return
    realMapID, copyMapID = gameWorld.GetRealMapID(), gameWorld.GetCopyMapID()
    if state == IPY_GameWorld.fbosWaitForClose:
        crossFuncLineDataCache = FBLogic.OnGetCrossFuncLineDataCache()
@@ -195,6 +196,7 @@
        
    msgInfo = str(msgInfo)
    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "DynamicLineMapStateChange", msgInfo, len(msgInfo))
    GameWorld.Log("DynamicLineMapStateChange realMapID=%s, copyMapID=%s, PropertyID=%s, state=%s" % (realMapID, copyMapID, gameWorld.GetPropertyID(), state))
    return
##根据表中的收缩类型释放或者清空副本状态
@@ -276,6 +278,7 @@
    
    ##踢人
    __KickAllPlayerAndCloseFB(gameWorld, tick)
    GameServer_DynamicLineMapStateChange(gameWorld, IPY_GameWorld.fbosClosed)
    return
## 副本踢出玩家逻辑
@@ -632,7 +635,6 @@
    GameWorld.GetGameWorld().SetCloseFBTick(tick)
    
    gameWorld = GameWorld.GetGameWorld()
    if gameWorld.GetMapID() in ChConfig.Def_CrossDynamicLineMap:
        GameServer_DynamicLineMapStateChange(gameWorld, IPY_GameWorld.fbosWaitForClose)
    return