| | |
| | | ## 装备一件件给
|
| | | if ItemCommon.GetIsEquip(curItemData):
|
| | | for _ in xrange(dropCount):
|
| | | curItem = ItemControler.GetOutPutItemObj(itemID, 1, isDropBind)
|
| | | curItem = ItemControler.GetOutPutItemObj(itemID, 1, False)
|
| | | if not curItem:
|
| | | continue
|
| | | if not itemControl.PutInItem(IPY_GameWorld.rptItem, curItem, event=[ChConfig.ItemGive_TJGDropItem, False, {}]):
|
| | |
| | | #记录紫橙装数量用于通知
|
| | | NoteEquip(curPlayer, curItemData.GetItemColor())
|
| | | else:
|
| | | curItem = ItemControler.GetOutPutItemObj(itemID, dropCount, isDropBind)
|
| | | curItem = ItemControler.GetOutPutItemObj(itemID, dropCount, False)
|
| | | if not curItem:
|
| | | continue
|
| | |
|