ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAttrFruit.py
@@ -200,15 +200,6 @@ # 刷新属性 __RefreshAttr(curPlayer, funcIndex) # 若是加灵根属性则更新技能专精 pointAttrIDList = [] for attrID in attrIDList: if attrID in [ShareDefine.Def_Effect_Metal, ShareDefine.Def_Effect_Wood, ShareDefine.Def_Effect_Water, ShareDefine.Def_Effect_Fire, ShareDefine.Def_Effect_Earth]: pointAttrIDList.append(attrID) if pointAttrIDList: SkillShell.RefreshElementSkillByAttr(curPlayer, pointAttrIDList) return True, hasUseCnt ## 玩家使用属性果实