hch
2018-11-28 f03aebeaf596cb9b3f4f620fddc5d5632e08592b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -325,13 +325,13 @@
    
    return
## 副本中召唤兽死亡(被击杀或者时间到等)
## 副本中NPC死亡(被击杀或者时间到等)
#  @param curNPC
#  @return None.
def DoFB_SummonNPCDead(curNPC):
def DoFB_NPCDead(curNPC):
    do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
    
    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "DoFB_SummonNPCDead"))
    callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "DoFB_NPCDead"))
    
    if callFunc:
        callFunc(curNPC)