hch
2018-11-28 f03aebeaf596cb9b3f4f620fddc5d5632e08592b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1219,8 +1219,8 @@
    curObjHP_BeforeAttack = GameObj.GetHP(curObj)
    
    if reduceHP :
        lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick)
        # 血盾 
        lostValue = AttackCommon.CalcBloodShield(buffOwner, curObj, lostValue)
        
        #剩余血量
@@ -1252,7 +1252,7 @@
    
    #无法找到Buff拥有者
    if not buffOwner:
        AttackCommon.DoLogic_ObjDead(curObj)
        AttackCommon.DoLogic_ObjDead(None, curObj, curSkill, tick)
        return
        
    #NPC需要手动添加伤血和仇恨, 因为无调用DoAttack