ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py
@@ -1219,8 +1219,8 @@ curObjHP_BeforeAttack = GameObj.GetHP(curObj) if reduceHP : lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick) # 血盾 lostValue = AttackCommon.CalcBloodShield(buffOwner, curObj, lostValue) #剩余血量