| | |
| | | Def_Effect_AddKillBossCnt = 234 # 增加BOSS可击杀次数
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| | | Def_Effect_DogzEquipPlusExp = 235 # 神兽强化材料经验效果,A值基础经验,B值双倍强化消耗仙玉
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| | | Def_Effect_AddMagicWeaponUpExp = 236 # 增加法宝升星经验 A值法宝ID B值X经验
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| | | Def_Effect_ChatBubbleBox = 237 # 激活聊天气泡框,A值气泡框ID
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| | | Def_Effect_ItemGiveRealmPoint = 238 #使用道具给予修行点
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| | | #----以下未使用或代码依然存在的---
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| | | Def_Effect_ItemGiveGongXun = 1920 #使用道具给予功勋
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| | | Def_Effect_ItemGiveHonorPoint = 1922 #使用道具给予荣誉积分
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| | | Def_PDict_PKStateTick = "PKStateTick" # PK状态tick,只要有一方发起攻击,双方均进入PK状态
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| | | Def_PDict_BossStateTick = "BossStateTick" # boss状态tick,攻击boss即进入boss状态
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| | | Def_PDict_MapAreaExpTick = "MapAreaExpTick" # 给场景经验tick
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| | | # 装备累计基础属性
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| | | Def_PDict_EquipTotalBaseMinAtk = "EquipTotalBaseMinAtk" # 装备累计基础最小攻击
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| | | Def_PDict_EquipTotalBaseMaxAtk = "EquipTotalBaseMaxAtk" # 装备累计基础最大攻击
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| | |
| | | Def_Player_Dict_StoryMissionState = "StoryMissionState_%s" # 剧情任务编号完成状态, 参数(key编号), 按编号位记录
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| | | Def_Player_Dict_TaskLastKillNPCID = "TaskLastKillNPCID" #任务上次随机击杀NPCID
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| | | Def_Player_Dict_TaskLastVisitNPCID = "TaskLastVisitNPCID" #任务上次随机访问NPCID
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| | | LittleHelperSetNumCount = 20 # 小助手设置编号个数
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| | | LittleHelperValueCount = 6 # 小助手设置值个数
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| | | Def_Player_Dict_LittleHelperValue = "LittleHelperValue%s_%s" # 小助手设置值存储, 参数(设置编号, value编号)
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| | | Def_Player_Dict_FromMapID = 'FromMapID' # 最后一次离开的非中立常规地图,地图ID
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| | | Def_Player_Dict_FromPosX = 'FromPosX' # 最后一次离开的非中立常规地图,坐标X
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| | | Def_Player_Dict_FromPosY = 'FromPosY' # 最后一次离开的非中立常规地图,坐标X
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| | | Def_Player_Dict_FromLineID = 'FromLineID' # 最后一次离开的非中立常规地图,线路ID
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| | | Def_Player_Dict_FamilyTechLV = "FamilyTechLV_%s" #家族科技等级, 参数(科技ID)
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| | |
| | | Def_Player_Dict_FBHistoryMaxLine = "FBHistoryMaxLine_%s" # 副本历史最高通关, 参数为副本ID
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| | | Def_Player_Dict_RefurbishGoodBookPlayerLv = "RefurbishGoodBookPlayerLv_97" # 刷新天书任务时的玩家等级
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| | | Def_Player_Dict_GameFuncFirstTouch = "GameFuncFirstTouch_%s" # 服务端功能首次触发开启状态; 参数, key编号
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| | | Def_Player_Dict_GameFuncAwardState = "GameFuncAwardState_%s" # 服务端功能开启领奖状态; 参数, key编号
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| | | Def_Player_Dict_MissionFinish = "MissionFinish_%s" # 任务是否完成; 参数, 任务ID, 只会记录部分需要记录的任务ID
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| | | Def_Player_Dict_FamilyArrestAwardState = "ArrestAwardState_103" # 家族悬赏奖励领取情况
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| | | Def_Player_Dict_OtherDayLogin = "OtherDayLogin_105" # 非同一天二次登陆
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| | |
| | | Def_PDict_FirstGoldTry = "FirstGoldTry" # 首充试用状态 0-不可试用 1-可试用 2-已试用
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| | | Def_PDict_DailyGoldChargeState = "DailyGoldChargeState" # 天天首充活动状态,0-未开启;1-已开启
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| | | Def_PDict_DailyChargeState = "DailyChargeState" # 当日是否已充值
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| | | Def_PDict_SuperGiftData = "SuperGiftData" # 超值礼包数据
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| | | Def_PDict_SuperGiftStartTime = "SuperGiftStartTime" # 超值礼包开始时间
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| | | Def_PDict_DailyGoldChargePrizeRecord = "DailyGoldChargePrizeRecord" # 天天首充领奖记录,0-不可领;1-可领;2-已领
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| | | Def_PDict_DailyGoldChargeCnt = "DailyGoldChargeCnt" # 当日已充值数
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| | | Def_PDict_SingleGoldGiftIndex = "SingleGoldGiftIndex" # 单日充值多选一礼包领取状态, 0-未领取,>0已领取索引
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| | | Def_PDict_IsAddReviveTired = "IsAddReviveTired" # 死亡是否增加复活疲劳
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| | | Def_PDict_HadCompoundWing = "HadCompoundWing" # 是否合成过一代翅膀
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| | | Def_PDict_ComposeMustSuccess = "ComposeMustSuccess_%s" # 前X次合成必定成功,参数(合成归组)
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| | | Def_PDict_FirstSuccMakeJobItem = "FirstSuccMakeJobItem_%s" # 首次合成成功给本职业物品记录,参数为(合成ID)
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| | | Def_PDict_DownloadAwardState = "DownloadAwardState" # 分支下载奖励状态 0-未领 1-已领
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| | | Def_PDict_WishingWellRefreshCnt = "WishingWellRefreshCnt" # 付费刷新次数
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| | | Def_PDict_WishingWellItem = "WishingWellItem_%s_%s" # 物品ID,是否极品、是否绑定信息 参数(类型,物品数据)
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| | | Def_PDict_WishingWellItemCnt = "WishingWellItemCnt_%s_%s" # 物品数量记录 参数(类型,物品数据)
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| | |
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| | | #聊天气泡
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| | | Def_PDict_ChatBubbleBoxState = "ChatBubbleBoxState_%s" # 聊天气泡状态, 参数(key编号)
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| | |
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| | | #-------------------------------------------------------------------------------
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| | | #类型 Def_PDictType_OnlinePrize
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| | | Def_PDict1_OnlinePrizeCnt = "OnlinePrizeCnt" # 新手在线已领取奖励次数
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| | |
| | | ItemDel_AddFBCnt, # 增加副本可进入次数 31
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| | | ItemDel_AddKillBossCnt, # 增加BOSS可击杀次数 32
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| | | ItemDel_DogzEquipPlus, # 神兽装备强化
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| | | ) = range(2000, 2000 + 34)
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| | | ItemDel_ChatBubbleBox, # 激活聊天气泡框
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| | | ) = range(2000, 2000 + 35)
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| | |
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| | | # 物品扣除类型对应信息 {类型:eventName, ...}
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| | | ItemDelTypeDict = {
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| | |
| | | Def_RewardType_FCParty, # 仙界盛典全民来嗨14
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| | | Def_RewardType_DownLoad, # 分包下载奖励15
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| | | Def_RewardType_WishingWell, # 许愿池奖励16
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| | | )= range(17)
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| | | Def_RewardType_OpenFunc, # 功能开启奖励17
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| | | )= range(18)
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| | | #boss复活相关活动定义
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