| | |
| | | return 0
|
| | | #任务
|
| | | EventShell.EventRespons_FBEvent(curPlayer, 'fbhelp')
|
| | | EventShell.EventRespons_FBEvent(curPlayer, 'fbhelp_%s'%mapID)
|
| | | # 每日活动
|
| | | PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FBHelp)
|
| | | addHelpPoint = helpPoint * addFBCnt
|
| | |
| | | rewardFormatDict = IpyGameDataPY.GetFuncEvalCfg(cfgKeyName)
|
| | | getCntLimit = IpyGameDataPY.GetFuncCfg(cfgKeyName, 3)
|
| | | lastAwardTick = gameFB.GetGameFBDictByKey(ChConfig.Map_FBDict_LastAreaRewardTick)
|
| | | if tick - lastAwardTick < rewardInterval * 1000:
|
| | | if tick - lastAwardTick < rewardInterval:
|
| | | return
|
| | | gameFB.SetGameFBDict(ChConfig.Map_FBDict_LastAreaRewardTick, tick)
|
| | |
|