ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCoin.py
@@ -164,13 +164,13 @@
        DataRecordPack.DR_CTGError(curPlayer, "The orderCoin is not equal to the ipyData's RMB(%s)!" % payRMBNum, addDRDict)
        return
    
    addGold, prizeGold, giveItemList = 0, 0, []
    addGold, prizeGold, giveItemList, notifyMark = 0, 0, [], ''
    
    if ipyData.GetCTGID():
        ctgResultInfo = __GetCTGInfoByID(curPlayer, chargeInfo, ipyData.GetCTGID(), eventName, addDRDict, isAddBourseMoney)
        if not ctgResultInfo:
            return
        addGold, prizeGold, giveItemList = ctgResultInfo
        addGold, prizeGold, giveItemList, notifyMark = ctgResultInfo
        
    elif ipyData.GetGiftbagID():
        if not PlayerFlashGiftbag.OnPlayerOrderGiftbag(curPlayer, [ipyData.GetGiftbagID()], addDRDict):
@@ -180,7 +180,7 @@
        DataRecordPack.DR_CTGError(curPlayer, "The orderInfo is useless!", addDRDict)
        return
    
    DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict)
    DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark)
    
    #充值成功主动查询一次,无充值数量就不会继续查询
    if orderID:
@@ -213,6 +213,7 @@
    addGold = ipyData.GetGainGold() # 获得仙玉数
    gainGoldPrize = ipyData.GetGainGoldPrize() # 赠送仙玉数,首次充值赠送仙玉时,此仙玉不给
    firstGoldPrize = ipyData.GetFirstGoldPrize() # 首次充值赠送的仙玉
    notifyMark = ipyData.GetNotifyMark()
    totalBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CTGGoodsBuyCount % recordID)
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CTGGoodsBuyCount % recordID, totalBuyCount + 1)
    prizeGold = firstGoldPrize if (not totalBuyCount and firstGoldPrize) else gainGoldPrize
@@ -220,9 +221,9 @@
    addDRDict.update({"totalBuyCount":(totalBuyCount + 1)})
    
    Sync_CoinToGoldCountInfo(curPlayer, [recordID])
    return addGold, prizeGold, giveItemList
    return addGold, prizeGold, giveItemList, notifyMark
def DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict):
def DoCTGLogic(curPlayer, orderCoin, addGold, prizeGold, giveItemList, isAddBourseMoney, eventName, addDRDict, notifyMark=''):
    goldBefore = curPlayer.GetGold()
    bourseMoneyBefore = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_BourseMoney)
    
@@ -241,6 +242,9 @@
            for itemID, itemCount, isBind in giveItemList:
                ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], 
                                             event=[ChConfig.ItemGive_CTG, True, addDRDict])
        if notifyMark:
            mainItemID = giveItemList[0][0]
            PlayerControl.WorldNotify(0, notifyMark, [curPlayer.GetName(), mainItemID, ''])
                
    addVIPExp = int(orderCoin / 100 * GetCoinRate())
    PlayerVip.AddVIPExp(curPlayer, addVIPExp)