ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -29,6 +29,7 @@ import EventReport import PlayerGoldGift import PlayerMagicWeapon import ChPlayer #---副本配置对应key值--- ( @@ -328,6 +329,10 @@ playerManager = GameWorld.GetMapCopyPlayerManager() if playerManager.GetPlayerCount() > 0: curPlayer = playerManager.GetPlayerByIndex(0) if curPlayer.GetHP() <=0: ChPlayer.PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick) else: curPlayer.SetHP(curPlayer.GetMaxHP()) DoFBHelp(curPlayer, tick) FBCommon.SetFBStep(FB_Step_Fighting, tick)