| | |
| | | RoomID = 0 #(WORD RoomID)// 房间ID
|
| | | NameLen = 0 #(BYTE NameLen)
|
| | | PlayerName = "" #(String PlayerName)// 跨服名字
|
| | | MatchPlayer=tagGCCrossRealmPKMatchPlayer() #(tagGCCrossRealmPKMatchPlayer MatchPlayer)// 匹配到的玩家
|
| | | MatchPlayerCount = 0 #(BYTE MatchPlayerCount)
|
| | | MatchPlayer = list() #(vector<tagGCCrossRealmPKMatchPlayer> MatchPlayer)// 匹配到的玩家
|
| | | data = None
|
| | |
|
| | | def __init__(self):
|
| | |
| | | self.RoomID,_pos = CommFunc.ReadWORD(_lpData, _pos)
|
| | | self.NameLen,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | self.PlayerName,_pos = CommFunc.ReadString(_lpData, _pos,self.NameLen)
|
| | | _pos = self.MatchPlayer.ReadData(_lpData,_pos)
|
| | | self.MatchPlayerCount,_pos = CommFunc.ReadBYTE(_lpData, _pos)
|
| | | for i in range(self.MatchPlayerCount):
|
| | | temMatchPlayer = tagGCCrossRealmPKMatchPlayer()
|
| | | _pos = temMatchPlayer.ReadData(_lpData, _pos)
|
| | | self.MatchPlayer.append(temMatchPlayer)
|
| | | return _pos
|
| | |
|
| | | def Clear(self):
|
| | |
| | | self.RoomID = 0
|
| | | self.NameLen = 0
|
| | | self.PlayerName = ""
|
| | | self.MatchPlayer=tagGCCrossRealmPKMatchPlayer()
|
| | | self.MatchPlayer.Clear()
|
| | | self.MatchPlayerCount = 0
|
| | | self.MatchPlayer = list()
|
| | | return
|
| | |
|
| | | def GetLength(self):
|
| | |
| | | length += 2
|
| | | length += 1
|
| | | length += len(self.PlayerName)
|
| | | length += self.MatchPlayer.GetLength()
|
| | | length += 1
|
| | | for i in range(self.MatchPlayerCount):
|
| | | length += self.MatchPlayer[i].GetLength()
|
| | |
|
| | | return length
|
| | |
|
| | |
| | | data = CommFunc.WriteWORD(data, self.RoomID)
|
| | | data = CommFunc.WriteBYTE(data, self.NameLen)
|
| | | data = CommFunc.WriteString(data, self.NameLen, self.PlayerName)
|
| | | data = CommFunc.WriteString(data,self.MatchPlayer.GetLength(),self.MatchPlayer.GetBuffer())
|
| | | data = CommFunc.WriteBYTE(data, self.MatchPlayerCount)
|
| | | for i in range(self.MatchPlayerCount):
|
| | | data = CommFunc.WriteString(data, self.MatchPlayer[i].GetLength(), self.MatchPlayer[i].GetBuffer())
|
| | | return data
|
| | |
|
| | | def OutputString(self):
|
| | |
| | | RoomID:%d,
|
| | | NameLen:%d,
|
| | | PlayerName:%s,
|
| | | MatchPlayerCount:%d,
|
| | | MatchPlayer:%s
|
| | | '''\
|
| | | %(
|
| | |
| | | self.RoomID,
|
| | | self.NameLen,
|
| | | self.PlayerName,
|
| | | self.MatchPlayer.OutputString()
|
| | | self.MatchPlayerCount,
|
| | | "..."
|
| | | )
|
| | | return DumpString
|
| | |
|