ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMissionCollect.py
@@ -29,7 +29,7 @@ import PlayerControl import OperControlManager import NPCCommon import PlayerPrestigeSys import FBLogic import AttackCommon import GameObj #--------------------------------------------------------------------- @@ -145,7 +145,7 @@ # 自定义的采集NPC if NPCCommon.DoCollectNPCOK(curPlayer, npcID): EventShell.EventRespons_MisCollectSuccess(curPlayer, curNPC) # 先直接写这边触发一下,自定义采集的不再处理后面的代码 FBLogic.OnCollectOK(curPlayer, npcID, GameWorld.GetGameWorld().GetTick()) return EventShell.EventRespons_MisCollectSuccess(curPlayer, curNPC)