hxp
2018-12-21 f2c27280e1fae389220c22fd1ca3963c64743472
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -29,6 +29,7 @@
import PlayerMagicWeapon
import IPY_GameWorld
import OpenServerCampaign
import DataRecordPack
g_runeLVExpDict = {}
@@ -36,6 +37,42 @@
# @param curPlayer 玩家
# @return None
def PlayerRuneLogin(curPlayer):
    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource):
        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1)
        runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
        for RuneNum in xrange(1, runeHoleCnt + 1):
            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
            if not RuneData:
                continue
            RuneItemID = ItemControler.GetRuneItemID(RuneData)
            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
            if not ipyData:
                continue
            RuneSource = ItemControler.GetRuneItemSource(RuneData)
            if RuneSource != ChConfig.Item_Source_Compound:
                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData)
                GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData))
        packIndex = ShareDefine.rptRune
        for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
            if not RuneData:
                continue
            RuneItemID = ItemControler.GetRuneItemID(RuneData)
            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
            if not ipyData:
                continue
            RuneSource = ItemControler.GetRuneItemSource(RuneData)
            if RuneSource != ChConfig.Item_Source_Compound:
                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
                ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData)
                GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData))
    DoUnlockRuneHole(curPlayer, False)
    Sync_RuneInfo(curPlayer)
    return
@@ -97,6 +134,9 @@
        qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {})
        if itemColor in qualityPerDict:
            value *= float(qualityPerDict[itemColor])
        extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {})
        value += extraValueDict.get(itemColor, 0)
        if isSpecial:
            specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3)
            if specialPer:
@@ -165,18 +205,10 @@
## 获取符印是否已解锁
def GetIsOpenByRuneID(curPlayer, itemid):
    itemData = GameWorld.GetGameData().GetItemByTypeID(itemid)
    if not itemData:
        return
    curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
    curEff = itemData.GetEffectByIndex(0)
    curRuneType = curEff.GetEffectID()
    floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2)
    towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType')
    for floor, typeList in towerRuneTypeDict.items():
        if curRuneType in typeList:
            floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0
            return curPassLV >= floorkey
    ipyData = GetRuneIpyData(itemid)
    if ipyData:
        curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
        return curPassLV >= ipyData.GetTowerID()
    # 没配置限制层数解锁的默认解锁
    return True
@@ -255,11 +287,12 @@
        if emptyIndex == -1:
            GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID())
            return True
        desRuneData = 0
        # 摘下设置孔数据为0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0)
        ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData)
    dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData}
    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
    RefreshRuneAttr(curPlayer)
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
    Sync_RuneInfo(curPlayer)
@@ -305,6 +338,7 @@
    RuneItemID = ItemControler.GetRuneItemID(RuneData)
    RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
    RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
    RuneSource = ItemControler.GetRuneItemSource(RuneData)
    itemData = GameWorld.GetGameData().GetItemByTypeID(RuneItemID)
    if not itemData:
        return
@@ -322,7 +356,7 @@
        return
    
    updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV + 1, RuneIsLock)
    updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV + 1, RuneIsLock, RuneSource)
    if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Rune, plusCost):
        curRuneMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_Rune)
        GameWorld.DebugLog("符印精华点不足,无法升级!placeType=%s,placeIndex=%s,itemID=%s,plusLV=%s,plusCost=%s,curRuneMoney=%s" 
@@ -425,7 +459,7 @@
                    decompose += decompose * addPer / ShareDefine.Def_MaxRateValue
                    
            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
            if ipyData and ItemControler.GetRuneItemSource(RuneData) in [0,2]:
            if ipyData and ItemControler.GetRuneItemSource(RuneData) in [ChConfig.Rune_Source_Unkown,ChConfig.Item_Source_Compound]:
                totalMJ += ipyData.GetNeedMJ()
            
@@ -527,19 +561,19 @@
        GameWorld.DebugLog('    符印合成 材料不对 tagItemID=%s, materialsIDList=%s, needItemIDList=%s'%(tagItemID,materialsIDList,needItemIDList))
        return
    
    needMJ = ipyData.GetNeedMJ()
    infoDict = {"TagItemID":tagItemID}
    if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, needMJ, ChConfig.Def_Cost_ItemProduce, infoDict):
        return
    if 0 not in packList:
        #如果没有背包的材料要判断格子数
        emptySpace = ItemCommon.GetItemPackSpace(curPlayer, ShareDefine.rptRune, 1)
        if emptySpace < 1:
            PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [ShareDefine.rptRune])
            GameWorld.DebugLog('    符印合成 背包格子数量不足1个')
            return 
    needMJ = ipyData.GetNeedMJ()
    infoDict = {"TagItemID":tagItemID}
    if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, needMJ, ChConfig.Def_Cost_ItemProduce, infoDict):
        return
    totalPoint = 0
    for itemID in materialsIDList:
        decompose = 0
@@ -563,7 +597,11 @@
        ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune)
    if indexList2:
        for index in indexList2:
            srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0)
            dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0}
            DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
        Sync_RuneInfo(curPlayer)
        RefreshRuneAttr(curPlayer)
        PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
@@ -571,9 +609,10 @@
    #给新物品
    curItem = ItemControler.GetOutPutItemObj(tagItemID)
    curItem.SetUserAttr(ShareDefine.Def_IudetRuneLV, tagItemLV)
    curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, 2)
    curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, ChConfig.Item_Source_Compound)
    PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
    PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {}])
    PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {'indexList1':indexList1,'indexList2':indexList2}])
    curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitRuneCompound, 1)
    return