hxp
2020-01-09 f38f1d13f83bd005eab8a101173c916d03163dc7
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -41,6 +41,11 @@
                        ("char", "Numerical5", 0),
                        ),
                "CreateRoleLimitServer":(
                        ("list", "LimitServerGroupIDRangeList", 0),
                        ("list", "LimitServerGroupIDList", 0),
                        ),
                "WorldLV":(
                        ("WORD", "WorldLV", 1),
                        ("DWORD", "OpenServerSecond", 0),
@@ -196,6 +201,7 @@
                        ("DWORD", "StoneNPCID", 0),
                        ("WORD", "RebornPreNotifyTime", 0),
                        ("char", "SourceName", 0),
                        ("BYTE", "CanAssist", 0),
                        ),
                "BOSSFirstKill":(
@@ -547,10 +553,25 @@
                        ("WORD", "LVLimit", 0),
                        ),
                "EquipStarUp":(
                        ("BYTE", "ClassLV", 1),
                        ("BYTE", "EquipPlace", 1),
                        ("BYTE", "Star", 1),
                        ("list", "CostEquipPlace", 0),
                        ("BYTE", "IsJobLimit", 0),
                        ("list", "CostEquipColor", 0),
                        ("BYTE", "UnSuitRate", 0),
                        ),
                "FamilyWarRankAward":(
                        ("WORD", "WarWorldLV", 1),
                        ("BYTE", "WarRank", 0),
                        ("list", "RankAuctionItem", 0),
                        ),
                "AssistThanksGift":(
                        ("DWORD", "GiftID", 1),
                        ("BYTE", "AssistAwardCount", 0),
                        ),
                "FairyDomain":(
@@ -579,6 +600,17 @@
    def GetNumerical3(self): return self.Numerical3 # 数据3
    def GetNumerical4(self): return self.Numerical4 # 数据4
    def GetNumerical5(self): return self.Numerical5 # 数据5
# 创角限制服务器配置表
class IPY_CreateRoleLimitServer():
    def __init__(self):
        self.LimitServerGroupIDRangeList = []
        self.LimitServerGroupIDList = []
        return
    def GetLimitServerGroupIDRangeList(self): return self.LimitServerGroupIDRangeList # 限制创角的服务器组ID范围列表
    def GetLimitServerGroupIDList(self): return self.LimitServerGroupIDList # 限制创角的服务器组ID列表
# 世界等级表格
class IPY_WorldLV():
@@ -897,7 +929,8 @@
        self.NoUpdataCnt = 0
        self.StoneNPCID = 0
        self.RebornPreNotifyTime = 0
        self.SourceName = ""
        self.SourceName = ""
        self.CanAssist = 0
        return
        
    def GetNPCID(self): return self.NPCID # ID
@@ -908,7 +941,8 @@
    def GetNoUpdataCnt(self): return self.NoUpdataCnt # 多少次未更新实时在线数量字段时强制更新
    def GetStoneNPCID(self): return self.StoneNPCID # 墓碑NPCID
    def GetRebornPreNotifyTime(self): return self.RebornPreNotifyTime # 复活前X秒通知
    def GetSourceName(self): return self.SourceName # BOSS来源
    def GetSourceName(self): return self.SourceName # BOSS来源
    def GetCanAssist(self): return self.CanAssist # 是否可协助
# Boss首杀
class IPY_BOSSFirstKill():
@@ -1639,6 +1673,27 @@
    def GetNotifyInfoLoop(self): return self.NotifyInfoLoop # 全服提示信息 - 循环广播[间隔分钟, 广播key]
    def GetLVLimit(self): return self.LVLimit # 限制等级
# 装备升星表
class IPY_EquipStarUp():
    def __init__(self):
        self.ClassLV = 0
        self.EquipPlace = 0
        self.Star = 0
        self.CostEquipPlace = []
        self.IsJobLimit = 0
        self.CostEquipColor = []
        self.UnSuitRate = 0
        return
    def GetClassLV(self): return self.ClassLV # 阶级
    def GetEquipPlace(self): return self.EquipPlace # 装备位
    def GetStar(self): return self.Star # 星数
    def GetCostEquipPlace(self): return self.CostEquipPlace # 可用装备部位
    def GetIsJobLimit(self): return self.IsJobLimit # 是否只用本职业装备材料
    def GetCostEquipColor(self): return self.CostEquipColor # 可用装备品质
    def GetUnSuitRate(self): return self.UnSuitRate # 单件非套装加成概率
# 仙盟联赛排名奖励表
class IPY_FamilyWarRankAward():
    
@@ -1651,6 +1706,17 @@
    def GetWarWorldLV(self): return self.WarWorldLV # 联赛世界等级
    def GetWarRank(self): return self.WarRank # 联赛排名
    def GetRankAuctionItem(self): return self.RankAuctionItem # 拍品奖励[[拍品ID,个数], ...]
# 协助感谢礼盒表
class IPY_AssistThanksGift():
    def __init__(self):
        self.GiftID = 0
        self.AssistAwardCount = 0
        return
    def GetGiftID(self): return self.GiftID # 礼盒物品ID
    def GetAssistAwardCount(self): return self.AssistAwardCount #  协助奖励每日次数
# 缥缈仙域表
class IPY_FairyDomain():
@@ -1691,6 +1757,8 @@
        self.ipyConfigEx = {}
        self.ipyFuncConfigCache = self.__LoadFileData("FuncConfig", IPY_FuncConfig)
        self.ipyFuncConfigLen = len(self.ipyFuncConfigCache)
        self.ipyCreateRoleLimitServerCache = self.__LoadFileData("CreateRoleLimitServer", IPY_CreateRoleLimitServer)
        self.ipyCreateRoleLimitServerLen = len(self.ipyCreateRoleLimitServerCache)
        self.ipyWorldLVCache = self.__LoadFileData("WorldLV", IPY_WorldLV)
        self.ipyWorldLVLen = len(self.ipyWorldLVCache)
        self.ipyFamilyCache = self.__LoadFileData("Family", IPY_Family)
@@ -1785,8 +1853,12 @@
        self.ipyNewUniquenessArriveLen = len(self.ipyNewUniquenessArriveCache)
        self.ipyActLuckyTreasureCache = self.__LoadFileData("ActLuckyTreasure", IPY_ActLuckyTreasure)
        self.ipyActLuckyTreasureLen = len(self.ipyActLuckyTreasureCache)
        self.ipyEquipStarUpCache = self.__LoadFileData("EquipStarUp", IPY_EquipStarUp)
        self.ipyEquipStarUpLen = len(self.ipyEquipStarUpCache)
        self.ipyFamilyWarRankAwardCache = self.__LoadFileData("FamilyWarRankAward", IPY_FamilyWarRankAward)
        self.ipyFamilyWarRankAwardLen = len(self.ipyFamilyWarRankAwardCache)
        self.ipyAssistThanksGiftCache = self.__LoadFileData("AssistThanksGift", IPY_AssistThanksGift)
        self.ipyAssistThanksGiftLen = len(self.ipyAssistThanksGiftCache)
        self.ipyFairyDomainCache = self.__LoadFileData("FairyDomain", IPY_FairyDomain)
        self.ipyFairyDomainLen = len(self.ipyFairyDomainCache)
        Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
@@ -1957,6 +2029,8 @@
    
    def GetFuncConfigCount(self): return self.ipyFuncConfigLen
    def GetFuncConfigByIndex(self, index): return self.ipyFuncConfigCache[index]
    def GetCreateRoleLimitServerCount(self): return self.ipyCreateRoleLimitServerLen
    def GetCreateRoleLimitServerByIndex(self, index): return self.ipyCreateRoleLimitServerCache[index]
    def GetWorldLVCount(self): return self.ipyWorldLVLen
    def GetWorldLVByIndex(self, index): return self.ipyWorldLVCache[index]
    def GetFamilyCount(self): return self.ipyFamilyLen
@@ -2051,8 +2125,12 @@
    def GetNewUniquenessArriveByIndex(self, index): return self.ipyNewUniquenessArriveCache[index]
    def GetActLuckyTreasureCount(self): return self.ipyActLuckyTreasureLen
    def GetActLuckyTreasureByIndex(self, index): return self.ipyActLuckyTreasureCache[index]
    def GetEquipStarUpCount(self): return self.ipyEquipStarUpLen
    def GetEquipStarUpByIndex(self, index): return self.ipyEquipStarUpCache[index]
    def GetFamilyWarRankAwardCount(self): return self.ipyFamilyWarRankAwardLen
    def GetFamilyWarRankAwardByIndex(self, index): return self.ipyFamilyWarRankAwardCache[index]
    def GetAssistThanksGiftCount(self): return self.ipyAssistThanksGiftLen
    def GetAssistThanksGiftByIndex(self, index): return self.ipyAssistThanksGiftCache[index]
    def GetFairyDomainCount(self): return self.ipyFairyDomainLen
    def GetFairyDomainByIndex(self, index): return self.ipyFairyDomainCache[index]