| | |
| | | ownerName = curPlayer.GetPlayerName()
|
| | | giveItemList = __GetDemonKingPrizeItemList(curPlayer, mapID, funcLineID, eventID, isOwner)
|
| | | GameWorld.Log("玩家奖励: %s" % giveItemList, playerID)
|
| | | ChItem.DropItem(curPlayer, giveItemList, bossID, dropPosX, dropPosY, isOnlySelfSee=True, isDropDisperse=True)
|
| | | ChItem.DoMapDropItem(curPlayer, giveItemList, bossID, dropPosX, dropPosY, isOnlySelfSee=True, isDropDisperse=True)
|
| | | #curPlayer.Sync_TimeTick(ChConfig.tttPickupItem, 0, ChConfig.Def_FBPickupItemTime, True)
|
| | | if not isCrossServer:
|
| | | __SetDemonKingVisitState(curPlayer, mapID, funcLineID, PlayerFairyDomain.FDEventState_Visited)
|