| | |
| | | import PlayerMagicWeapon
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| | | import IPY_GameWorld
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| | | import OpenServerCampaign
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| | | import DataRecordPack
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| | |
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| | | g_runeLVExpDict = {}
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| | |
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| | |
| | | qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {})
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| | | if itemColor in qualityPerDict:
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| | | value *= float(qualityPerDict[itemColor])
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| | | extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {})
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| | | value += extraValueDict.get(itemColor, 0)
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| | | |
| | | if isSpecial:
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| | | specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3)
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| | | if specialPer:
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| | |
| | |
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| | | ## 获取符印是否已解锁
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| | | def GetIsOpenByRuneID(curPlayer, itemid):
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| | | itemData = GameWorld.GetGameData().GetItemByTypeID(itemid)
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| | | if not itemData:
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| | | return
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| | | curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
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| | | curEff = itemData.GetEffectByIndex(0)
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| | | curRuneType = curEff.GetEffectID()
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| | | floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2)
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| | | towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType')
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| | | for floor, typeList in towerRuneTypeDict.items():
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| | | if curRuneType in typeList:
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| | | floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0
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| | | return curPassLV >= floorkey
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| | | ipyData = GetRuneIpyData(itemid)
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| | | if ipyData:
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| | | curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
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| | | return curPassLV >= ipyData.GetTowerID()
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| | | # 没配置限制层数解锁的默认解锁
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| | | return True
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| | |
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| | |
| | | if emptyIndex == -1:
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| | | GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID())
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| | | return True
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| | | |
| | | desRuneData = 0
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| | | # 摘下设置孔数据为0
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0)
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| | | ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData)
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| | | |
| | | dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData}
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| | | DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
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| | | RefreshRuneAttr(curPlayer)
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| | | PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
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| | | Sync_RuneInfo(curPlayer)
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| | |
| | | ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune)
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| | | if indexList2:
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| | | for index in indexList2:
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| | | srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0)
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| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0)
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| | | dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0}
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| | | DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
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| | | |
| | | Sync_RuneInfo(curPlayer)
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| | | RefreshRuneAttr(curPlayer)
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| | | PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
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| | |
| | | curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, ChConfig.Item_Source_Compound)
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| | | PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
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| | | PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {'indexList1':indexList1,'indexList2':indexList2}])
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| | | curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitRuneCompound, 1)
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| | | return
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| | |
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| | |
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