hxp
2019-01-08 f4ba71b4f1f541fbf705ec7ccee1e49d097cb57f
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -29,6 +29,7 @@
import PlayerMagicWeapon
import IPY_GameWorld
import OpenServerCampaign
import DataRecordPack
g_runeLVExpDict = {}
@@ -133,6 +134,9 @@
        qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {})
        if itemColor in qualityPerDict:
            value *= float(qualityPerDict[itemColor])
        extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {})
        value += extraValueDict.get(itemColor, 0)
        if isSpecial:
            specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3)
            if specialPer:
@@ -201,18 +205,10 @@
## 获取符印是否已解锁
def GetIsOpenByRuneID(curPlayer, itemid):
    itemData = GameWorld.GetGameData().GetItemByTypeID(itemid)
    if not itemData:
        return
    curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
    curEff = itemData.GetEffectByIndex(0)
    curRuneType = curEff.GetEffectID()
    floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2)
    towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType')
    for floor, typeList in towerRuneTypeDict.items():
        if curRuneType in typeList:
            floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0
            return curPassLV >= floorkey
    ipyData = GetRuneIpyData(itemid)
    if ipyData:
        curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
        return curPassLV >= ipyData.GetTowerID()
    # 没配置限制层数解锁的默认解锁
    return True
@@ -291,11 +287,12 @@
        if emptyIndex == -1:
            GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID())
            return True
        desRuneData = 0
        # 摘下设置孔数据为0
        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0)
        ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData)
    dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData}
    DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
    RefreshRuneAttr(curPlayer)
    PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
    Sync_RuneInfo(curPlayer)
@@ -600,7 +597,11 @@
        ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune)
    if indexList2:
        for index in indexList2:
            srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0)
            PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0)
            dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0}
            DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
        Sync_RuneInfo(curPlayer)
        RefreshRuneAttr(curPlayer)
        PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
@@ -611,6 +612,7 @@
    curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, ChConfig.Item_Source_Compound)
    PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
    PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {'indexList1':indexList1,'indexList2':indexList2}])
    curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitRuneCompound, 1)
    return