| | |
| | | import QuestCommon
|
| | | import PlayerDogz
|
| | | import PlayerFaQi
|
| | | import PlayerLove
|
| | | import ChPlayer
|
| | | import GMShell
|
| | | import GameObj
|
| | |
| | | PlayerGatherSoul.RefreshGatherSoulAttr(curPlayer)
|
| | | PlayerCoat.CalcClothesCoatSkinAttr(curPlayer)
|
| | | PlayerFaQi.CalcFaQiAttr(curPlayer)
|
| | | PlayerLove.CalcLoveAttr(curPlayer)
|
| | | self.RefreshAllState(isForce=True)
|
| | | GameWorld.DebugLog("End ReCalcAllState!!!")
|
| | | return
|
| | |
| | | def GetChatBubbleBox(curPlayer): return curPlayer.GetExAttr10()
|
| | | def SetChatBubbleBox(curPlayer, value): return curPlayer.SetExAttr10(value, False, True)
|
| | |
|
| | | ##伴侣ID
|
| | | def GetCoupleID(curPlayer): return curPlayer.GetExAttr11()
|
| | | def SetCoupleID(curPlayer, coupleID): return curPlayer.SetExAttr11(coupleID, False, False)
|
| | |
|
| | | ## 玩家所属服务器组ID
|
| | | def GetPlayerServerGroupID(curPlayer): return curPlayer.GetExAttr13()
|
| | | def UpdPlayerServerGroupID(curPlayer):
|