| | |
| | | import PlayerRecData
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| | | import GameWorldMineArea
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| | | import PyGameDataStruct
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| | | import PlayerPackData
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| | | import PlayerFuncTeam
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| | | import IpyGameDataPY
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| | | import PlayerCharm
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| | |
| | |
|
| | | class PyGameDataManager(object):
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| | | def __init__(self):
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| | | self.DBPlayerPackDataManager = PlayerPackData.DBPlayerPackDataManager()
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| | | self.DBGameRecDataManager = GameRecData.DBGameRecDataManager()
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| | | self.DBPyFuncTeamManager = PlayerFuncTeam.DBPyFuncTeamManager()
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| | | self.DBPyFuncTeamMemManager = PlayerFuncTeam.DBPyFuncTeamMemManager()
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| | |
| | |
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| | | def GetSaveData(self):
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| | | buff = ""
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| | | buff += self.DBPlayerPackDataManager.GetSaveData()
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| | | buff += self.DBGameRecDataManager.GetSaveData()
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| | | buff += self.DBPyFuncTeamManager.GetSaveData()
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| | | buff += self.DBPyFuncTeamMemManager.GetSaveData()
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| | |
| | | return buff
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| | |
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| | | def LoadGameData(self, gameBuffer, pos):
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| | | pos = self.DBPlayerPackDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
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| | | pos = self.DBGameRecDataManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
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| | | pos = self.DBPyFuncTeamManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
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| | | pos = self.DBPyFuncTeamMemManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
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| | |
| | | pyGameDataMgr = GetPyGameDataManager()
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| | | return pyGameDataMgr.DBGameRecDataManager
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| | |
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| | | def GetDBPlayerPackDataManager():
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| | | # 玩家打包数据管理
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| | | pyGameDataMgr = GetPyGameDataManager()
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| | | return pyGameDataMgr.DBPlayerPackDataManager
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| | |
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| | | def GetDBPyFuncTeamManager():
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| | | # 功能队伍管理
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| | | pyGameDataMgr = GetPyGameDataManager()
|