ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameServerRefresh.py
@@ -154,7 +154,7 @@ for i in range(0, playerManager.GetActivePlayerCount()): curPlayer = playerManager.GetActivePlayerByIndex(i) if curPlayer.GetID() == 0: if not GameWorld.IsNormalPlayer(curPlayer): continue PlayerControl.Sync_ExpRateChange(curPlayer)