| | |
| | | playerManager = GameWorld.GetPlayerManager() |
| | | for index in xrange(playerManager.GetPlayerCount()): |
| | | curPlayer = playerManager.GetPlayerByIndex(index) |
| | | if curPlayer.GetID() == 0: |
| | | if not GameWorld.IsNormalPlayer(curPlayer): |
| | | continue |
| | | __CheckPlayerBossTrialAction(curPlayer, actNum) |
| | | return |
| | |
| | | playerManager = GameWorld.GetPlayerManager() |
| | | for index in xrange(playerManager.GetPlayerCount()): |
| | | curPlayer = playerManager.GetPlayerByIndex(index) |
| | | if curPlayer.GetID() == 0: |
| | | if not GameWorld.IsNormalPlayer(curPlayer): |
| | | continue |
| | | __CheckPlayerCrossActBossTrial(curPlayer) |
| | | |