| | |
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for index in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(index)
|
| | | if curPlayer.GetID() == 0:
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | | __CheckPlayerXianXiaMJAction(curPlayer, actNum)
|
| | | return
|
| | |
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for index in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(index)
|
| | | if curPlayer.GetID() == 0:
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | | __CheckPlayerCrossActXianXiaMJ(curPlayer)
|
| | |
|