| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnDay(curPlayer)
|
| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnDayEx(curPlayer)
|
| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnHour(curPlayer)
|
| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnWeek(curPlayer)
|
| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnWeekEx(curPlayer)
|
| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnMonth(curPlayer)
|
| | |
| | | for i in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnMonthEx(curPlayer)
|
| | |
| | | for i in range(0, playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(i)
|
| | |
|
| | | if not curPlayer or curPlayer.IsEmpty():
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | |
|
| | | PlayerOnYear(curPlayer)
|
| | |
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for index in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(index)
|
| | | if curPlayer.GetID() == 0:
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | | ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
|
| | | return
|
| | |
| | | playerManager = GameWorld.GetPlayerManager()
|
| | | for index in xrange(playerManager.GetPlayerCount()):
|
| | | curPlayer = playerManager.GetPlayerByIndex(index)
|
| | | if curPlayer.GetID() == 0:
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | continue
|
| | | PlayerWorldAverageLv.UpdatePlayerWorldAverageLv(curPlayer)
|
| | |
|