ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyCeremony.py
@@ -52,7 +52,7 @@ playerManager = GameWorld.GetPlayerManager() for i in xrange(playerManager.GetPlayerCount()): curPlayer = playerManager.GetPlayerByIndex(i) if curPlayer == None or not curPlayer.GetInitOK(): if not GameWorld.IsNormalPlayer(curPlayer): continue __CheckPlayerFairyCeremonyAction(curPlayer) return